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M

Metal

Framework
65 projects489.7k total stars62.4k total forks14 languages

Open-source projects built with Metal

There are currently 65 open-source projects built with Metal, with a combined total of 489.7k GitHub stars. The most common language among these projects is C++.

Showing 65 open-source projects · page 2 of 2

Community-curated · Updated weekly · 100% open source

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Axmol Engine
Axmol Engineaxmolengine/axmol

A C++ multi-platform game engine for 2D development on desktop, mobile, Xbox, and WebAssembly.

1.4k293C++
1 day ago
axys
axysaxys1/axys

A multi-platform C++ game engine for 2D games on desktop, mobile, Xbox, and WebAssembly, forked from Cocos2d-x.

1.4k293C++
1 day ago
MiniFB
MiniFBemoon/minifb

A small cross-platform C library for creating windows and rendering 32-bit pixel buffers.

1.3k103C
3 months ago
iOS-Depth-Sampler
iOS-Depth-Samplershu223/iOS-Depth-Sampler

A collection of Swift code examples demonstrating Depth APIs on iOS devices with dual or TrueDepth cameras.

1.2k104Swift
2 years ago
NobodyWho
NobodyWhonobodywho-ooo/nobodywho

A library for running LLMs locally and efficiently on any device with support for Python, Flutter, and Godot.

1.0k72Rust
1 day ago
Ouzel
Ouzelelnormous/ouzel

A cross-platform C++ game engine for 2D game development, supporting Windows, macOS, Linux, iOS, tvOS, Android, and web browsers.

980118C++
2 years ago
Lina Engine
Lina Engineinanevin/LinaEngine

A lightweight, modular, and fast open-source C++ game engine for developing customizable 3D desktop games.

89962C++
9 months ago
PixelKit
PixelKitheestand-xyz/PixelKit

A Swift framework for building real-time graphics pipelines on iOS, macOS, and tvOS using Metal.

89267Swift
3 years ago
FlexibleImage
FlexibleImagekawoou/FlexibleImage

A Swift library for programmatically generating and applying filters, blends, and effects to images using method chaining.

82148Swift
7 years ago
AIToolbox
AIToolboxKevinCoble/AIToolbox

A comprehensive Swift framework providing AI/ML algorithms including neural networks, SVMs, PCA, genetic algorithms, and MDPs with GPU acceleration support.

80386Swift
6 years ago
AIToolbox
AIToolboxKevinCoble/AIToolbox

A comprehensive Swift framework providing AI/ML algorithms including neural networks, SVMs, genetic algorithms, and MDPs with GPU acceleration.

80386Swift
6 years ago
Harbeth
HarbethyangKJ/Harbeth

A high-performance Swift library for GPU-accelerated real-time image and video processing on Apple platforms using Metal.

69592Metal
1 month ago
Gideros
Giderosgideros/gideros

A cross-platform development environment for creating 2D/3D games and interactive applications with Lua, supporting Android, iOS, desktop, and web.

610118C
3 months ago
Supernova
Supernovasupernovaengine/supernova

A free, cross-platform game engine for 2D and 3D projects using an entity component system (ECS) and data-oriented design.

43344C++
19 hours ago
AsyncGraphics
AsyncGraphicsheestand-xyz/AsyncGraphics

A Swift package for GPU-accelerated image and video editing using Swift concurrency and Metal.

41821Swift
14 days ago
BrainCore
BrainCorealejandro-isaza/BrainCore

A fast neural network framework for iOS and macOS using Swift and Metal for GPU acceleration.

37948Swift
9 years ago
Brisk
Briskbrisklib/brisk

A modern C++20 GUI framework with MVVM architecture, reactive capabilities, and hardware-accelerated GPU rendering for cross-platform applications.

35618C++
6 months ago
gogpu
gogpugogpu/gogpu

A pure Go GPU computing framework for graphics and compute operations with dual backends and zero CGO.

34013Go
1 day ago
scirs
scirscool-japan/scirs

A comprehensive scientific computing and AI/ML library in pure Rust, offering SciPy-compatible APIs with 10-100x performance gains.

27233Rust
22 hours ago
screencapturekit-rs
screencapturekit-rsdoom-fish/screencapturekit-rs

Safe, idiomatic Rust bindings for Apple's ScreenCaptureKit framework to capture screen content, windows, and applications on macOS.

22545Rust
3 days ago
SPOC
SPOCmathiasbourgoin/SPOC

A PPX-based DSL for writing GPU kernels in OCaml syntax that compiles to multiple backends (CUDA, OpenCL, Vulkan, Metal).

14512OCaml
13 days ago
HipremeEngine
HipremeEngineMrcSnm/HipremeEngine

A cross-platform game engine written in D with scripting support, supporting multiple rendering backends and platforms.

14310D
1 day ago
ARHeadsetKit
ARHeadsetKitphilipturner/ARHeadsetKit

A Swift framework that enables immersive AR headset experiences using Google Cardboard, with handheld AR alternatives.

12611Swift
3 years ago
Metalbrot
Metalbrotjtbandes/metalbrot-playground

An interactive Swift playground demonstrating Metal compute kernels for fractal visualization.

949Swift
4 years ago
METAL Playground
METAL Playgroundhaawa799/METAL_Playground

A playground project for learning Apple's Metal framework by creating a complex 3D scene with Swift.

564Swift
12 years ago
Serrano
SerranopcpLiu/Serrano

A Swift deep learning library for iOS and macOS with Accelerate and Metal support.

547Swift
8 years ago
UltrafastSecp256k1
UltrafastSecp256k1shrec/UltrafastSecp256k1

Ultra high-performance secp256k1 ECC engine with GPU acceleration, continuous adversarial audit, and multi-language bindings.

4620C++
1 day ago
Awal Terminal
Awal TerminalAwalTerminal/Awal-terminal

A native macOS terminal emulator built with Swift and Rust, designed specifically for developers working with AI coding agents.

323Swift
3 months ago
AppDimens
AppDimensbodenberg/appdimens

A cross-platform library providing 13 perceptual scaling strategies for responsive, pixel-perfect UI across all devices and screen sizes.

140HTML
1 month ago
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