A Swift library for programmatically generating and applying filters, blends, and effects to images using method chaining.
FlexibleImage is a Swift library for programmatically generating and manipulating images across Apple platforms. It provides a fluent, method-chaining API to apply filters, blend modes, and layout adjustments, simplifying the creation of features like camera filters and custom themes.
iOS, macOS, tvOS, and watchOS developers who need to perform dynamic image generation or apply complex visual effects within their applications.
Developers choose FlexibleImage for its intuitive chaining syntax, extensive built-in effects, and cross-platform support, which reduces the complexity of implementing custom image processing pipelines compared to lower-level graphics APIs.
A simple way to play with the image!
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The library uses an intuitive, sequential API that allows effects like filters and blends to be chained in a readable order, as demonstrated in the code examples with .adjust().border().image().
It works on iOS, macOS, tvOS, and watchOS, enabling consistent image manipulation code across all Apple platforms, as stated in the features list.
Offers over 25 blend modes and numerous filters such as greyscale, sepia, and blur, detailed in the README tables, reducing the need for custom graphics code.
The ImagePipeline class lets developers define and reuse effect sequences across multiple images, improving efficiency, as shown in the pipeline example with .exclusion() and .linearDodge().
FlexibleImage is Swift-only and supports only Apple platforms, making it unsuitable for cross-platform projects using frameworks like React Native or Flutter.
The README notes that blendMode() is deprecated, indicating potential breaking changes or maintenance issues that could affect long-term code stability.
Manual installation requires dragging source files, which is error-prone compared to package managers, and the CocoaPods setup has version-specific commands for Swift 3 vs. 4.