A complete disassembly of Pokémon Pinball for Game Boy Color, enabling ROM analysis and modification.
Pokémon Pinball disassembly is an open-source project that provides the complete source code for the Pokémon Pinball Game Boy Color game. It allows developers to study, analyze, and modify the game's internals by converting the binary ROM into human-readable assembly code. The project ensures accuracy by building a ROM that matches the original game's checksum.
Reverse engineers, ROM hackers, game preservationists, and developers interested in Game Boy Color architecture or Pokémon game mechanics.
It offers a meticulously documented, accurate disassembly as part of the established pret ecosystem, enabling deep technical exploration of a classic game that isn't available through official sources.
Disassembly of Pokémon Pinball
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Builds a ROM that matches the original game's SHA-1 checksum, ensuring byte-for-byte fidelity for preservation and precise hacking.
Includes comments and labels throughout the assembly code, clarifying game logic, data structures, and mechanics for easier study.
Part of the pret disassembly project with links to other games and active Discord/IRC support, fostering community collaboration.
Follows the pret approach of open-source disassemblies, contributing to long-term game archiving and research accessibility.
Requires proficiency in Z80 assembly and Game Boy Color architecture, with no higher-level abstractions or APIs provided, making it inaccessible for those unfamiliar with low-level programming.
Focused solely on disassembling the original game; it lacks tools or frameworks for creating entirely new games or porting to other platforms.
Setting up the repository involves following INSTALL.md with specific toolchains and dependencies, which can be non-trivial and error-prone for casual users.