Showing 36 of 51 projects
A reverse-engineered source code reconstruction of the 1996 game Diablo, serving as a modding and preservation base.
Source code for the original 1989 Prince of Persia game written in 6502 assembly for Apple II.
An experimental PlayStation Vita emulator for Windows, Linux, macOS, and Android.
A high-level emulator written in Rust that runs early iPhone OS 2.x and 3.x games on modern desktops and Android.
Automated emulator configuration tool for Steam Deck and Linux, setting up ROM directories and optimal emulator settings.
An open-source engine for the classic 1999 6DOF shooter Descent 3, including the community-developed 1.5 patch.
A J2ME emulator for Android that runs classic Java mobile games with virtual keyboard and per-app settings.
A minimalist, historically accurate source port of Doom and other Doom-engine games for modern computers.
A community-maintained open-source engine for Jedi Academy and Jedi Outcast with bug fixes, performance improvements, and multi-platform support.
Open-source release of the classic Commander Keen in Keen Dreams game, originally developed for DOS with EGA/CGA graphics.
A free, open-source re-implementation of the SAGE 3D real-time strategy engine used in Command & Conquer: Generals.
An open-source reimplementation of Black & White (2001) in modern C++ with support for OpenGL and Vulkan.
Official GPL source code release of System Shock for PowerPC Macintosh, enabling compilation and modification of the classic game.
A curated list of actively maintained open-source game remakes, reimplementations, and source ports across all genres.
A faithful, open-source re-implementation of the Cave Story game engine written in Rust.
A portable open-source reimplementation of the Infinity Engine for running classic RPGs like Baldur's Gate on modern platforms.
An open-source reimplementation of BioWare's Aurora game engine and its derivatives, enabling portable gameplay for classic RPGs.
A reverse-engineered, modern rebuild of the 1997 game Carmageddon that runs natively on contemporary systems.
A cross-platform port of the Arx Fatalis first-person role-playing game, enabling modern play on Linux, macOS, and Windows.
An open-source cross-platform game engine for running Fallout 2™, written in C++ with SDL.
A complete disassembly of The Legend of Zelda: Link's Awakening DX for the Game Boy Color, enabling ROM analysis and modification.
A modern open-source engine that recreates classic Need for Speed games (1-5) by unpacking original data files.
An open-source re-implementation of Medal of Honor: Allied Assault with expansions, modern features, bugfixes, and cross-platform support.
An open-source engine implementation of Final Fantasy VIII written in C# using MonoGame, enabling the game to run on Windows and Linux.
A modern game engine that recreates Ultima 7 for contemporary operating systems using the original game data.
A modern source port of Descent 1 & 2 that updates the classic 3D shooters for contemporary PCs while preserving the original gameplay.
An open-source re-implementation of the classic strategy game X-COM: Apocalypse, requiring the original game files to run.
An open-source re-implementation of the 2003 space simulation game Freelancer, built with C# and OpenGL.
A decompilation of Tomb Raider: Chronicles game code from PlayStation and PC versions into readable C source.
A modern open-source reimplementation of the zEngine used in Gothic and Gothic II games.
An open-source reimplementation of The Simpsons: Hit & Run written in modern C++ and OpenGL.
An open-source engine replacement for Oddworld: Abe's Oddysee and Exoddus, enabling bug fixes, modding, and new projects.
A work-in-progress disassembly of the Pokémon Gold and Silver 1997 Space World demo prototypes.
A Nintendo DS emulator written in Rust for desktop and web, emphasizing accuracy and debugging features.
A complete disassembly of the Pokémon Trading Card Game for Game Boy Color, enabling ROM analysis and modification.
Open-source release of the complete Star Wars Jedi Knight II: Jedi Outcast game engine source code.
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