Showing 36 of 73 projects
A Flutter package for creating animated flip panels with support for iterable and stream data sources.
A performant Screen Space Reflections (SSR) implementation for three.js, adding realistic reflections to 3D scenes using post-processing.
A C++ library with Python bindings for reading, writing, and manipulating common animation particle formats like PDB, BGEO, and PTC.
A Godot plugin for creating customizable shaking effects for any Node in your game.
An efficient, internationalized text renderer for GameMaker with multi-effects support, optimized for dynamic dialogue.
A lightweight Swift library for creating customizable water drop animations in iOS apps.
A simple Godot shader that simulates CRT display effects including distortion, color bleeding, and scanlines.
React Native component for iOS blur and vibrancy effects using UIVisualEffectView.
An advanced 2D/3D trail and ribbon plugin for the Godot Engine, offering Unity3D-like visual effects.
A Xamarin.Forms library for creating stunning gradient backgrounds with CSS support, masks, and animations.
A Godot Engine plugin for voxel-based volumetric lighting and fog using a frustum-aligned 3D texture technique.
A React Native button component with native shine animation effects for Android and iOS.
A JavaScript micro library for real-time particle physics simulations with constraints and forces.
A Godot Engine add-on that adds a shell-based fur node for realistic fur rendering on characters and props.
A particle system extension for the Starling framework, compatible with Particle Designer configurations.
A terminal application that displays The Matrix digital rain effect with customizable options.
A 2D shader for Godot 3 that simulates CRT screen effects like curvature, scan lines, and vignette.
Delphi FireMonkey components for adding animations, effects, and visual consistency to TFrame and TForm descendants.
A realtime preview tool for projection mapping that renders compositions onto 3D mesh surfaces via Syphon/Spout.
An Objective-C library for creating floating image animations with customizable paths and effects.
A Swift library for displaying animated bubble logos with customizable appearance and touch behavior.
A C++ SDK for integrating CityEngine's procedural 3D modeling engine into custom plugins and standalone applications.
An open-source library for building interactive real-time graphics applications like games and digital art across multiple platforms.
A Flutter demo app showcasing interactive superhero card animations with smooth transitions and visual effects.
A flexible post-processing visual effects library for libGDX, offering lightweight integration and simple effect implementation.
A jQuery and vanilla JavaScript plugin for creating animated neon golden text effects with customizable blinking and glowing animations.
An image processing framework for batch operations using OpenFX plugins, with tools for movies and file sequences.
A 2D dynamic lighting and shadow engine for the LÖVE game framework.
A playful and experimental Visual Studio Code theme inspired by Fortnite, featuring glows and special effects.
AS3 framework for GPU-accelerated image processing and effects in Flash/AIR applications.
An iOS library for generating beautiful, random starry sky animations with customizable stars and glowing effects.
A Godot Engine 3.x plugin to import and display particle effects created with Effekseer.
A JavaScript library for creating text shuffle effects reminiscent of classic Flash animations.
CMake modules for building computer graphics applications like Maya plugins, Houdini tools, and Arnold shaders.
A WebGL example of image adjustment and effects shaders found in Photoshop, GIMP, and game engines.
An open-source compositing software built on the TuttleOFX framework for visual effects and image processing.
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