Showing 36 of 124 projects
A Flutter package for creating animated flip panels with support for iterable and stream data sources.
A performant Screen Space Reflections (SSR) implementation for three.js, adding realistic reflections to 3D scenes using post-processing.
A C++ library with Python bindings for reading, writing, and manipulating common animation particle formats like PDB, BGEO, and PTC.
A Godot plugin for creating customizable shaking effects for any Node in your game.
An efficient, internationalized text renderer for GameMaker with multi-effects support, optimized for dynamic dialogue.
A lightweight Swift library for creating customizable water drop animations in iOS apps.
A simple Godot shader that simulates CRT display effects including distortion, color bleeding, and scanlines.
React Native component for iOS blur and vibrancy effects using UIVisualEffectView.
An advanced 2D/3D trail and ribbon plugin for the Godot Engine, offering Unity3D-like visual effects.
A Xamarin.Forms library for creating stunning gradient backgrounds with CSS support, masks, and animations.
A Godot Engine plugin for voxel-based volumetric lighting and fog using a frustum-aligned 3D texture technique.
A React Native button component with native shine animation effects for Android and iOS.
A JavaScript micro library for real-time particle physics simulations with constraints and forces.
A Godot Engine add-on that adds a shell-based fur node for realistic fur rendering on characters and props.
A particle system extension for the Starling framework, compatible with Particle Designer configurations.
A terminal application that displays The Matrix digital rain effect with customizable options.
A 2D shader for Godot 3 that simulates CRT screen effects like curvature, scan lines, and vignette.
Delphi FireMonkey components for adding animations, effects, and visual consistency to TFrame and TForm descendants.
A realtime preview tool for projection mapping that renders compositions onto 3D mesh surfaces via Syphon/Spout.
An Objective-C library for creating floating image animations with customizable paths and effects.
An open-source library for building interactive real-time graphics applications like games and digital art across multiple platforms.
A Swift library for displaying animated bubble logos with customizable appearance and touch behavior.
A C++ SDK for integrating CityEngine's procedural 3D modeling engine into custom plugins and standalone applications.
A Flutter demo app showcasing interactive superhero card animations with smooth transitions and visual effects.
A flexible post-processing visual effects library for libGDX, offering lightweight integration and simple effect implementation.
An image processing framework for batch operations using OpenFX plugins, with tools for movies and file sequences.
A jQuery and vanilla JavaScript plugin for creating animated neon golden text effects with customizable blinking and glowing animations.
A 2D dynamic lighting and shadow engine for the LÖVE game framework.
A playful and experimental Visual Studio Code theme inspired by Fortnite, featuring glows and special effects.
AS3 framework for GPU-accelerated image processing and effects in Flash/AIR applications.
An iOS library for generating beautiful, random starry sky animations with customizable stars and glowing effects.
A Godot Engine 3.x plugin to import and display particle effects created with Effekseer.
A JavaScript library for creating text shuffle effects reminiscent of classic Flash animations.
CMake modules for building computer graphics applications like Maya plugins, Houdini tools, and Arnold shaders.
A WebGL example of image adjustment and effects shaders found in Photoshop, GIMP, and game engines.
An open-source compositing software built on the TuttleOFX framework for visual effects and image processing.
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