Showing 36 of 73 projects
A lightweight JavaScript library for creating interactive particle animations on web pages.
A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A lightweight TypeScript library for creating customizable particle effects, confetti, and fireworks animations for websites.
A lightweight TypeScript library for creating customizable particle effects, confetti, and fireworks animations as website backgrounds.
A JavaScript and CSS library for smoothly animating number transitions with customizable themes.
A buttery smooth, super lightweight, vanilla JavaScript library for adding parallax scrolling effects to websites.
A lightweight JavaScript library for creating fluid, interactive gradient animations on HTML canvas.
A terminal visual effects engine and Python library for creating inline animations like Matrix rain, decrypt, and beams.
A large library of free and open-source 2D and 3D shaders with playable demos for the Godot game engine.
A React Native component for applying blur and vibrancy effects on iOS and Android.
An open-source photogrammetric computer vision framework for 3D reconstruction and camera tracking from photographs and videos.
An open-source library for high-performance subdivision surface evaluation on CPU and GPU, matching Pixar's Renderman precision.
A lightweight JavaScript library that adds device-tilt-responsive shiny reflections to text, backgrounds, and borders on mobile websites.
A lightweight JavaScript library for creating high-performance particle animations with physics simulation.
A robust, format-agnostic library for reading, writing, and processing images, designed for VFX and animation pipelines.
A collection of scripts for creative coding and procedural animation in Unity.
A JavaScript graphics library with a separated runner and renderer architecture, supporting iFrame, Worker, and Node contexts.
OpenGL bindings for React Native to implement complex visual effects over images and components.
A fast 2kB low-level WebGL library for GPU-accelerated particle systems and high-performance visual effects.
Open-source, cross-platform video compositing software with a node-based workflow for visual effects and motion graphics.
A Unity package for importing and rendering point cloud data with support for PLY files and multiple rendering methods.
A dynamic blur background view with tint color support for iOS, built as a UIVisualEffectView subclass.
A customizable iOS UI library for creating animated buttons with shining effects.
A WebGL-based 3D particle system engine designed to work seamlessly with three.js.
jQuery plugin for creating interactive mouse-driven parallax effects on web elements.
A Flutter package for creating customizable animated wave effects in user interfaces.
A Godot Engine 4 addon that adds screenshake and explosions to your coding experience for ridiculous fun.
An extensible, layer-based shader material system for Three.js, enabling declarative creation of complex visual effects.
A realistic water shader demo for Godot 3.4.2, showcasing advanced water rendering techniques.
A Flutter UI challenge implementing a smart washing machine app with Box2D physics and interactive visual effects.
A Flutter sample project for creating parallax and transformation effects in PageView widgets.
A JavaScript library for creating real-time 2D and 3D procedural shaders with animation and interactivity.
A library of chainable post-processing shaders for the LÖVE 2D game framework.
A React component for creating animated particle backgrounds with multiple preset styles and custom configuration.
An extensible IDE for Heaps game engine, providing tools for 3D/2D asset editing, level design, and visual effects.
A CSS library for applying duotone color filters to images using pure CSS.
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