Showing 18 of 18 projects
A Web Audio framework for creating interactive music and audio applications in the browser.
An open-source toolkit for designing synthesizers and collaborative music programming using Clojure and SuperCollider.
A JavaScript library that simplifies creating and manipulating sounds with the Web Audio API.
A Python module written in C for digital signal processing, enabling real-time audio manipulation and synthesis within Python scripts.
A Godot plugin for procedural audio and adaptive music, enabling complex soundscapes with minimal code.
A GDExtension-based integration of Audiokinetic's Wwise audio middleware for the Godot Engine.
A series of self-guided workshops introducing the Web Audio API through hands-on music and sound projects.
A Rust-based procedural engine sound generator with real-time GUI preview and CLI for creating synthetic engine audio.
A Common Lisp client for SuperCollider, enabling algorithmic music composition and live coding within the Lisp environment.
A collection of custom Web Audio API oscillators for generating organ, bass, chiptune, and other musical waveforms.
FMOD audio engine integration module for Godot 4, enabling professional audio features in games.
A Chrome Experiment for building modular synthesizers through drag-and-drop components.
A MIDI synthesizer kit that turns a Game Boy Color into a multitimbral instrument controlled via MIDI.
An open-source 3D synthesizer built for the web using three.js and Web Audio API.
An audio engine for designing and implementing high-quality sound in Game Maker Studio 2 games.
A basic ADSR envelope generator for Web Audio API, providing flexible envelope shaping for audio synthesis.
A Game Boy ROM that visualizes and allows editing of the wave channel's waveform with immediate playback feedback.
A web-based synthesizer built with the WebAudio API and the Glimmer framework.
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