Showing 26 of 26 projects
A fast, lightweight 2D WebGL/WebGPU renderer for creating rich interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A fast, lightweight 2D WebGL/WebGPU renderer for creating interactive graphics and cross-platform web applications.
A React renderer for Three.js that lets you build 3D scenes declaratively with reusable components.
A React renderer for creating PDF files on both the browser and server.
A renderer-agnostic 2D drawing API for the web that works with SVG, Canvas 2D, and WebGL.
A modern cross-platform low-level graphics API abstraction layer and rendering framework for game engines and 3D applications.
A Ruby library for parsing Adobe Photoshop (PSD) files into a manageable tree structure to extract document and layer data.
A Java library for parsing and rendering Markdown text according to the CommonMark specification with extensible features.
A thin abstraction layer for modern graphics APIs (OpenGL, Direct3D, Vulkan, Metal) across desktop and mobile platforms.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics rendering.
A high-speed, cross-platform game engine built with modern C++17 and Vulkan for graphics.
An experimental HTML5/WebGL library for creating interactive and responsive videos with a graph-based processing pipeline and sequencing timeline.
A 3D rendering library for the web built on PixiJS, enabling seamless integration of 3D graphics into existing 2D applications.
A basic SVG editor component for Blazor applications, enabling interactive creation and editing of SVG elements.
A minimal, high-performance middleware for routing in Crystal's built-in HTTP server.
A simple, lightweight Go package for rendering JSON, JSONP, XML, YAML, HTML, and file responses in HTTP handlers.
A React-like renderer for building interactive text user interfaces (TUIs) in Neovim with components and state.
A parser and renderer for Aseprite animations in the LÖVE 2D game framework.
A cross-platform OpenGL Doom source port with advanced modding features and modern rendering.
An NPM package for importing and viewing modern Minecraft schematics in a web browser.
Convert GeoJSON data to SVG graphics with customizable styling, supporting both Node.js and browser environments.
A fast and modular teletext character renderer for ComputerCraft, enabling 2D graphics with 3x2 pixel blocks per terminal character.
SoftwareRenderer written in Delphi
Spine skeletal animation renderer for the OpenFL game engine, supporting Spine versions 3.6 to 4.2.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.