Showing 36 of 580 projects
A Common Lisp framework for building cross-platform GUI and web applications using web technologies and websockets.
A native Swift library for MQTT 5.0 and 3.1.1 communication on iOS, macOS, and tvOS.
TensorFlow implementation of YOLO for real-time object detection using pretrained YOLO_small, YOLO_tiny, and YOLO_face models.
A terminal-based stock ticker application that displays real-time financial data from Yahoo! Finance.
An open-source, self-hosted server implementation of the Pusher protocol for real-time WebSocket communication.
An open-source backend platform offering real-time data, storage, advanced search, and user management for web, mobile, and IoT applications.
A real-time monocular SLAM system for computing camera trajectories and sparse 3D scene reconstruction.
A high-performance, deterministic memory allocator with O(1) operations and low fragmentation for embedded and real-time systems.
A command-line admin tool for observing and troubleshooting PostgreSQL with a top-like interface and system statistics.
A WebSocket (RFC6455) library for Rust providing client and server implementations with message and frame-level APIs.
A data compression library for embedded and real-time systems with minimal memory usage.
An open-source, hardware-agnostic IoT cloud platform built on a lightweight microservices architecture.
A lightweight, event-driven WebSocket library for Rust built on MIO for high-performance networking.
A fast, resilient distributed stream processing framework that simplifies real-time data applications with high performance and easy scaling.
A distributed, Prometheus-compatible, real-time, in-memory time series database designed for massive scalability and low-latency operational metrics.
Real-time, jerk-constrained, time-optimal trajectory generation for robots and machines.
A curated, community-driven list of awesome Meteor packages, libraries, resources, and software.
A set of Node-RED nodes for creating live data dashboards with configurable widgets and themes.
A high-performance Rust library for building fault-tolerant, asynchronous actor-based systems that scale from local to distributed.
A high-performance, robust open-source implementation of the OMG DDS specification for real-time distributed systems.
A cross-platform 2D game engine written in C++11 with optional Lua scripting, emphasizing performance.
Embeddable message protocol loop library for WebSocket, HTTP, MQTT, and TCP servers with unified API.
Fast and robust algorithm for segmenting Velodyne LiDAR point clouds into objects for autonomous driving applications.
A real-time AI lakehouse platform with a Python-centric feature store and comprehensive MLOps capabilities.
Real-time stream processing for python
A scalable game server skeleton implemented in Go with hub-based architecture for multiplayer games.
An open-source framework for real-time multi-physics simulation, specializing in medical simulation and robotics.
A toolkit for real-time audio streaming over the network with guaranteed latency and packet loss recovery.
Build real-time, reactive web apps with .NET back-end and React/Vue/Blazor front-end via WebSocket.
Fast and optimized LiDAR odometry and mapping for real-time indoor/outdoor robot localization, achieving up to 3x speedup over prior methods.
A PyTorch implementation for super fast and accurate 3D object detection using LiDAR point clouds, featuring an anchor-free approach.
A Ruby library for consuming Twitter's Streaming API using EventMachine.
A high-performance Go RPC framework supporting two-way calling, notifications, and broadcast for effective network communication.
An open-source Pusher server implementation compatible with Pusher client libraries for real-time communication.
A developer-friendly entity management system for games and demanding applications based on ECS architecture.
An efficient LiDAR-based semantic SLAM system that builds 3D semantic maps from laser scans.
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