Showing 29 of 137 projects
A Framer JS module for creating custom SVG shapes and animating each point individually.
A lightweight framework for adding interaction to Framer prototypes directly from Sketch designs without coding.
JavaScript bindings for libosmium to work with OpenStreetMap data, suitable for small extracts and prototyping.
A Swift library that automatically generates a fully functional CRUD iOS app from your data model definitions.
A framework built on Starling that adds FlashPunk-inspired structure and organization to 2D game development.
A command-line tool for creating and managing Xcode Playgrounds from the terminal.
A free cross-platform game engine focused on ultra-fast prototyping and fun with Luau scripting.
A shebang-friendly script that compiles and executes single C99, C11, and C++ files like interpreted scripts.
A Framer module for creating reusable components (symbols) with shared states and events, without writing a class.
A Java-based MQTT dashboard application for publishing, subscribing, and creating custom IoT monitoring interfaces.
A minimal Go framework for quickly prototyping 2D games with simple drawing, input handling, and sound.
A Framer module for creating scroll components with sticky headers in interactive prototypes.
A Framer module for rendering 3D graphics with support for animations, states, and importing various 3D model formats.
A zero-config static file server with live reloading for Deno, designed for prototyping and Single Page Applications.
A D3.js plugin for creating rapid mock-ups of charts using data-driven grids and layouts.
A Framer Studio module for handling device orientation and motion events in interactive prototypes.
A Framer module for creating interactive flip card effects with two image layers using perspective and animation curves.
A collection of Framer components for prototyping native iOS 11 interactions and UI elements.
A macOS app that instantly creates empty Swift playground files and opens them in Xcode.
A Framer module that replicates and customizes the iOS tab bar for interactive prototypes.
A Common Lisp library providing unified access to CLOS objects, plists, alists, hash-tables, and arrays through a single API.
A Golang library that provides key-value and row-based database abstractions using Google Sheets as a backend.
A modular C++ framework for rapid development of cross-platform applications including games, simulators, and viewers.
A Framer.js package to position multiple layers with three distribution methods: same distance, same margin, or spaced.
A neural network framework with automatic differentiation for building and training models in pure Object Pascal.
A macOS app that displays image designs on the MacBook Pro Touch Bar for preview and alignment.
Generate a new Elm project from the command line with boilerplate for different Elm application types.
A tiny GPU-based UI library for Stage3D that renders the entire interface in a single draw call.
A Framer module for adding customizable video players with play/pause controls, progress bars, and timestamps to prototypes.
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