Showing 36 of 137 projects
A Ruby class that automatically includes every method and constant from all loaded modules and classes.
A visual tool for designing page layouts using Flexbox without writing HTML or CSS.
A 2.5D robotics simulator for multi-agent systems, usable as a standalone program or C++ library.
A Godot plugin for in-editor box modeling, enabling 3D level prototyping and gray boxing directly within the Godot editor.
A Framer.js module for creating multi-step user flows with pre-made transitions like fade, slide, and zoom.
A collection of useful functions to simplify mobile prototyping with Framer.
A .NET-based fake REST API server for prototyping and CRUD backends, with GraphQL support and no database required.
A free ActionScript 3 library for fast 2D Flash game development with built-in graphics, collision, and debugging tools.
Turns Figma and Quant-UX designs into fully functional Vue 3 applications, keeping the design as the single source of truth.
A Flutter-based drawing app with shape tools, eraser, undo/redo, and image export capabilities.
A Framer module that adds functional text inputs and textareas to prototypes, turning design inputs into real interactive elements.
A hackable 3D game rendering engine designed for prototyping and custom rendering pipelines.
A community-driven modules registry and manager for Framer, enabling easy discovery, installation, and management of modules.
A full fake REST API generator written in Rust, inspired by json-server.
A Swift library for running unit tests directly within Xcode Playgrounds to support Test-Driven Development workflows.
An OCaml kernel for Jupyter notebooks, providing an OCaml REPL with markdown/HTML documentation, LaTeX, and image embedding.
A lightweight JavaScript library for creating runtime GUIs to inspect and modify variables in web projects.
A collection of Google's Material Design colors available as CSS classes, variables, and JSON for developers.
A lightweight playground for live editing Vue.js components directly in the browser.
A Material Design component library and layout engine for FramerJS to accelerate prototyping with native-feeling components.
A live playground showcasing Polymer's paper elements for material design web components.
A Framer.js module that simplifies adding and managing text layers in interactive prototypes.
A set of classes and React components to run React Native apps in a browser with some limitations.
Write, compile, execute, and share Blazor components entirely in the browser with an interactive REPL environment.
A step-by-step tutorial for building a full-featured Arkanoid (Breakout) clone using the LÖVE framework and Lua.
A Firebase module for Framer prototypes that enables real-time data loading, saving, and syncing across sessions and devices.
A simple view controller for FramerJS that enables directional transitions between views with minimal code.
A file-based mock server that uses folder structures and file names to define API routes, with recording and templating capabilities.
A file system storage library for .NET Core/ASP.NET Core that eliminates the need for a database by storing objects as JSON files.
A Rails Engine framework for safe and rapid feature prototyping, enabling isolated feature development with conditional execution.
A virtual reality component for Framer that creates immersive environments using cubemaps and projects interactive layers.
A module and Sketch plugin for working with SVG paths in Framer.js, enabling easy import and animation.
A complete Pascal header translation of the raylib 5.6-dev game development library for Lazarus and Delphi.
A drop-in library for prototyping UIGestureRecognizers in Xcode Playgrounds with less boilerplate code.
A Framer module that renders Lottie animations (After Effects JSON files) using Airbnb's lottie-web library.
A Framer module for prototyping audio players with customizable progress, volume, and time visualization.
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