Showing 36 of 372 projects
A syntactic sugar library for Moya that simplifies API endpoint definitions in Swift.
A blazingly fast networking solution for Roblox that packs data efficiently with minimal bandwidth overhead.
Go implementation of uTP (micro transport protocol) used with BitTorrent, prioritizing simplicity and reliability.
A Java/Android library for embedding and managing the Tor Onion Proxy to host hidden services and route traffic through Tor.
A Lua networking library for LÖVE games, designed to make multiplayer game development easy.
A cross-platform C++ HTTP client library focused on usability, speed, and modern features like caching and connection pooling.
A Refit-based HTTP client library for .NET that adds resilience patterns like retry, caching, authentication, and logging with minimal code.
An IDL compiler written in Luau for ROBLOX buffer networking, generating performant and bandwidth-efficient code.
A buffer-based networking library for Luau/Roblox that serializes data with a custom serializer for high performance.
A fast, minimalistic ARP scanner CLI written in Rust for discovering hosts on local networks.
A Terraform module for provisioning and managing AWS Transit Gateway resources with VPC attachments and multi-account sharing.
A minimal category that adds synchronous request support to AFNetworking 1.x, 2.x, and 3.x.
Lua bindings for ZeroMQ 2.x, enabling high-performance message passing between distributed applications.
A Swift library for interacting with the Dark Sky API to fetch weather forecasts and historical data.
An iOS library to retrieve device IP address, router IP, WiFi SSID, and other network information.
A Common Lisp I/O library providing portable system interfaces for files, sockets, and streams.
A comprehensive Go library for manipulating IP addresses and networks, inspired by Python's ipaddress and Ruby's ipaddr.
A Rust library providing green-threads (fibers) similar to Goroutines, built on MIO for scalable async I/O.
A lightweight Java SDK for building Software-Defined Networking (SDN) solutions using OpenDaylight components without Karaf.
A feature-rich framework for building multiplayer games with GameMaker clients and a Node.js server.
A high-level C++ peer-to-peer networking library with automatic bridging and object serialization.
A C99 wrapper library that simplifies the BSD sockets API with a cleaner, configuration-driven interface.
A Lua binding library for ZeroMQ, providing both C and FFI implementations for high-performance messaging.
A Java library providing direct interaction with Valve's Steam servers, ported from SteamKit2.
A Cilium controller for Nomad clusters that manages endpoints, syncs policies, and cleans up orphaned resources.
A Rust library for working with IPv4 and IPv6 CIDR network addresses and ranges.
A blocking socket TCP/IP library for Delphi and FreePascal with support for IPv4/IPv6, TLS, and many internet protocols.
A low-interaction honeypot that responds to network scanners and bots across multiple protocols, designed for self-hosted threat intelligence.
A thin ENet wrapper for Godot 3, providing UDP-based networking with reliability, sequencing, and connection management.
A versatile Swift HTTP networking library with built-in Codable support, request interceptors, and popular framework integrations.
A lightweight Go library for network I/O event notification using epoll/kqueue, designed for building high-performance network applications.
Erlang port driver that wraps the nanomsg C library, enabling Erlang systems to communicate with nanomsg endpoints.
Terraform module to create and manage AWS VPN gateway connections, attachments, and route propagation.
A pure OCaml implementation of the DNS protocol supporting authoritative and recursive resolvers with strict conventions.
A minimal UPnP IGD library for ESP8266/ESP32 to automate port forwarding on routers.
An HTTP client library for Swift built on Swift-NIO, featuring Codable support, circuit breaker integration, and multiple response types.
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