Showing 36 of 372 projects
A lightweight and fast asynchronous image loading library for iOS, written in Swift.
A .NET library for high-performance push-based stream processing, now part of System.IO.Pipelines.
A Go package for marshaling and unmarshaling IEEE 802.3 Ethernet II frames and IEEE 802.1Q VLAN tags.
A lightweight, header-only C++23 library for safe binary data streaming and serialization, primarily for network protocols.
A React Native module that implements Node.js's net API for TCP socket communication.
A tiny, remotely configurable monitoring service for lightweight health checks of HTTP, ICMP, and TCP endpoints.
A high-performance, multi-threaded C# library for piecewise file downloads with pause/resume, retry, and proxy support.
A Firebase abstraction layer for FirebaseDatabase and FirebaseStorage that simplifies working with Firebase in Swift apps.
A collection of foundation classes and utilities for Delphi developers, used across Grijjy repositories.
A Go library for streaming Protocol Buffers messages over TCP with minimal overhead and simplified networking boilerplate.
A framework for embedding Tor and Arti (Rust Tor) into iOS and macOS applications.
A powerful Codable-based API request builder and manager for iOS, simplifying network layer code with type-safe models.
A collection of cross-platform plugins for Xamarin.Forms providing camera, barcode scanning, dialogs, device info, and other native functionality.
A simple yet powerful multithreaded Python IRC bot with automatic plugin reloading and extensible architecture.
A portable socket library for Common Lisp that provides a unified API across multiple Lisp implementations.
A Swift network library built on Moya with RxSwift support and a plugin-based architecture for reactive and declarative networking.
A pure Go implementation of the Open Sound Control (OSC) protocol for building networked music and media applications.
A Rust implementation of the RakNet protocol, a reliable UDP transport for game networking and Minecraft Bedrock Edition.
A high-level general-purpose D library providing containers, math, geometry, image/audio processing, and I/O for game and graphics development.
A terminal UI tool that displays detailed socket statistics with explanations, replacing basic ss command usage.
A cross-platform socket API abstraction for Xamarin and Windows projects, enabling portable socket code in PCL libraries.
Java binding to the libsodium library for modern, secure cryptography and networking operations.
An OCaml HTTP client library supporting HTTP/1.X and HTTP/2 protocols.
An abstract-encoding compliant JavaScript module for encoding and decoding DNS packets.
A Node.js library for making RPC calls over a Kademlia-based distributed hash table (DHT).
An Objective-C category for AFNetworking that adds configurable retry logic for HTTP requests.
A pure OpenFlow software switch written in Erlang, designed for flexibility and rapid development of OpenFlow features.
A Java library that implements a ByteChannel interface over SSLEngine, providing a socket-like API for TLS.
An umbrella project providing cross-platform Common Lisp libraries for building large, interactive applications including game development.
A collection of pure GDScript addons for Godot, including networking, UI, debugging, and database tools.
Cross-platform open-source alternative to the FRC Driver Station for operating FRC robots on Windows, macOS, and Linux.
A C++ Godot Engine module providing a comprehensive entity and spell system for building complex 2D/3D RPGs with optional multiplayer support.
A Rust library for Linux SocketCAN communication, providing network socket access to CAN bus with async support.
A Node.js library for peer discovery in distributed systems using DNS and multicast DNS protocols.
A fast and robust Common Lisp client for Redis, providing full protocol support with pipelining and PubSub.
A Rust crate for easy protocol definitions with built-in networking support and middleware.
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