Showing 36 of 111 projects
A Swift library for reading and writing CSV files with imperative row-by-row control and declarative Codable support.
A powerful and flexible asynchronous logging library for Delphi, FreePascal, and .NET with support for over 20 output providers.
A modern serverless VPN that provisions WireGuard servers on-demand across all major desktop and mobile platforms.
A multi-platform distributed brute-force password cracking system for parallelizing dictionary and word generator attacks.
A LINQ-enabled ACID NoSQL document database for .NET with multi-platform support.
A minimal, easy-to-use MVVM library for building multi-platform XAML applications in C# and F#.
A toolchain manager for Roblox developers to install and manage development tools like Rojo, Remodel, and DarkLua.
An open-source library for building interactive real-time graphics applications like games and digital art across multiple platforms.
An 8-player Bomberman clone for RetroArch/Libretro and SDL, supporting netplay, AI bots, and cross-platform play.
A utility to generate config files, tail logs, and wait for dependencies when running applications in Docker containers.
A professional template and automated build system for creating and publishing LÖVE games across multiple platforms.
A C# implementation of cryptographic algorithms and protocols with support for .NET 4, .NET Standard 2.0, MonoAndroid, Xamarin.iOS, and .NET Core.
The official command-line interface for managing IBM Cloud resources and services.
A multi-platform data-mining and visualization library for RAD Studio, supporting in-memory databases, pivot tables, and big data.
A cross-platform game engine written in D with scripting support, supporting multiple rendering backends and platforms.
Open-source astrophotography software for capturing and processing astronomical images from telescopes and cameras.
A free cross-platform game engine focused on ultra-fast prototyping and fun with Luau scripting.
A reactive component framework for building TUIs and web SPAs in pure Go with a signal-based architecture.
A portable, enhanced RuneScape Classic client written in C99 with support for multiple platforms and modern features.
A C++ library for interoperating with Steam servers, designed to be framework-agnostic and integrate with any event loop.
A Docker frontend for Terragrunt and Terraform that ensures consistent tooling across environments.
A set of higher-level UI controls for building multi-platform, responsive applications with Uno Platform and WinUI.
A thick Ada 2005 binding for OpenGL and GLFW that enriches the API with Ada's object orientation, type safety, and generics.
Issue tracker for the Vulkan graphics API implementation of Dota 2 across Windows, Linux, and macOS.
A collection of NuGet packages that simplify building multi-platform mobile, desktop, and web applications with Uno Platform or WinAppSDK.
A uniform asynchronous HTTP client for Clojure and ClojureScript across JVM, Node.js, and browsers.
A GitHub Action for xgo, enabling CGO cross-compilation of Go projects across multiple platforms.
A comprehensive Qt/QML project template with CI, automated testing, code formatting, and multi-platform builds.
A GitHub Action to run tests for Julia packages across multiple platforms and Julia versions.
Scripts and resources for running batch CI jobs of ROS 2 repositories on a Jenkins build farm.
A Bash utility for quickly searching files and text with intuitive syntax and advanced filtering options.
A Godot Engine template repository with GitHub Actions for automated builds and deployments.
A generic caching library for Swift 4 with multi-level storage and support for custom model objects.
A Docker container solution for cross-compiling Rust projects to Linux, macOS, and Windows from a single environment.
An unofficial multi-platform Unity C# SDK for interacting with the PocketBase web API.
A collection of structured datasets from various video games, including personal high scores, tournament results, and in-game information.
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