Showing 23 of 95 projects
A modern serverless VPN that provisions WireGuard servers on-demand across all major desktop and mobile platforms.
A multi-platform distributed brute-force password cracking system for parallelizing dictionary and word generator attacks.
A LINQ-enabled ACID NoSQL document database for .NET with multi-platform support.
A minimal, easy-to-use MVVM library for building multi-platform XAML applications in C# and F#.
A toolchain manager for Roblox developers to install and manage development tools like Rojo, Remodel, and DarkLua.
An 8-player Bomberman clone for RetroArch/Libretro and SDL, supporting netplay, AI bots, and cross-platform play.
An open-source library for building interactive real-time graphics applications like games and digital art across multiple platforms.
A utility to generate config files, tail logs, and wait for dependencies when running applications in Docker containers.
A C# implementation of cryptographic algorithms and protocols with support for .NET 4, .NET Standard 2.0, MonoAndroid, Xamarin.iOS, and .NET Core.
A professional template and automated build system for creating and publishing LÖVE games across multiple platforms.
The official command-line interface for managing IBM Cloud resources and services.
A multi-platform data-mining and visualization library for RAD Studio, supporting in-memory databases, pivot tables, and big data.
Open-source astrophotography software for capturing and processing astronomical images from telescopes and cameras.
A cross-platform game engine written in D with scripting support, supporting multiple rendering backends and platforms.
A free cross-platform game engine focused on ultra-fast prototyping and fun with Luau scripting.
A reactive component framework for building TUIs and web SPAs in pure Go with a signal-based architecture.
A portable, enhanced RuneScape Classic client written in C99 with support for multiple platforms and modern features.
A C++ library for interoperating with Steam servers, designed to be framework-agnostic and integrate with any event loop.
A Docker frontend for Terragrunt and Terraform that ensures consistent tooling across environments.
A set of higher-level UI controls for building multi-platform, responsive applications with Uno Platform and WinUI.
A thick Ada 2005 binding for OpenGL and GLFW that enriches the API with Ada's object orientation, type safety, and generics.
Issue tracker for the Vulkan graphics API implementation of Dota 2 across Windows, Linux, and macOS.
A collection of NuGet packages that simplify building multi-platform mobile, desktop, and web applications with Uno Platform or WinAppSDK.
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