A set of higher-level UI controls for building multi-platform, responsive applications with Uno Platform and WinUI.
Uno Toolkit is a collection of higher-level UI controls designed for building multi-platform, responsive applications using the Uno Platform and WinUI. It provides custom controls like Card, TabBar, and NavigationBar that aren't available in the base WinUI offering, enabling developers to create consistent interfaces across Windows, WebAssembly, iOS, Android, and macOS. The toolkit solves the problem of having to rebuild common UI patterns for each platform by providing ready-to-use components that work everywhere.
Developers building cross-platform applications with Uno Platform who need production-ready UI components beyond the basic WinUI controls. This includes teams targeting multiple platforms (Windows, Web, iOS, Android, macOS) who want to maintain design consistency and reduce development time.
Developers choose Uno Toolkit because it provides carefully designed, higher-level UI controls that are specifically optimized for multi-platform scenarios. Unlike building custom controls from scratch, it offers ready-made components with Material Design and Cupertino styling out of the box, ensuring design system compliance while significantly accelerating UI development for Uno Platform applications.
A set of custom controls for the WinUI and the Uno Platform not offered out of the box by WinUI, such as Card, TabBar, NavigationBar, etc.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Controls are designed to work seamlessly across all Uno Platform targets including Windows, WebAssembly, iOS, Android, and macOS, ensuring a uniform user experience without platform-specific rewrites.
Provides pre-styled components following Material Design 3 and Cupertino guidelines out of the box, reducing custom styling effort and ensuring design compliance for multi-platform apps.
Offers production-ready components like Card, TabBar, and NavigationBar that extend base WinUI capabilities, accelerating UI development for common patterns in Uno Platform projects.
Includes built-in features for adaptive layouts, making it easier to create interfaces that work on various screen sizes and devices, as highlighted in the key features.
Exclusively tied to Uno Platform, so it cannot be used with other cross-platform frameworks like .NET MAUI or Flutter, limiting its applicability outside this ecosystem.
Focuses only on Material and Cupertino design systems; teams needing Microsoft Fluent Design or highly custom styles must implement them manually, adding development overhead.
Uno Platform has a smaller community compared to Flutter or React Native, which can mean fewer third-party resources, slower issue resolution, and less extensive documentation.