Showing 36 of 95 projects
A scalable multi-platform physics simulation SDK for real-time collision detection, rigid body dynamics, and character controllers.
A multi-platform emulator for Sega Dreamcast, Naomi, Naomi 2, and Atomiswave arcade systems.
An open-source library for cross-platform creative development, inspired by Flash and AIR APIs.
A true zero-copy inter-process-communication (IPC) middleware for high-performance data transfer between processes.
A CLI tool to clone or backup all repositories from a GitHub/GitLab/Bitbucket organization or user into a single directory.
A high-level cryptographic library providing secure data storage, messaging, and session encryption with unified APIs across 14+ platforms.
A high-level cryptographic library providing secure storage, messaging, and session encryption with unified APIs across 14+ platforms.
Unified development platform for building apps across 15+ platforms including mobile, web, TVs, desktops, wearables, and consoles.
A multi-platform Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
A visual workflow-based AI deployment framework for multi-platform and multi-backend inference, supporting large models and edge devices.
A general-purpose programming language designed for WebAssembly with a fully self-developed toolchain and dual Chinese/English syntax.
A multi-platform client-server tool for distributing Hashcat password cracking tasks across multiple computers.
An easy, intuitive, open-source tool for creating traditional 2D hand-drawn animations using bitmap and vector graphics.
A functional, statically-typed Lisp that compiles to JVM, JavaScript, Python, Lua, and Ruby for versatile multi-platform development.
A Rust GUI framework for building multi-platform applications with a non-intrusive, data-driven approach.
A collection of pure Nix utility functions for writing and managing Nix flakes without depending on nixpkgs.
A Minecraft server plugin that allows newer client versions to connect to older server versions, enabling cross-version compatibility.
A high-speed, full-stack C++ MVC web framework based on Qt, supporting HTTP and WebSocket.
A framework for building parallel, multi-disciplinary simulation software, focusing on modularity, extensibility, and high-performance computing.
A high-performance embedded Go database with an intuitive API, designed as a fast alternative to SQLite and GORM.
A unified CLI and web service for sending notifications across 15+ messaging platforms via environment variables.
A foundational Haxe framework providing unified APIs for cross-platform development across native, web, and mobile targets.
A semi-automatic, web-based toolbox for annotating 3D bounding boxes in full-surround, multi-modal sensor data streams.
A portable, lightweight C++ framework for building 2D games with minimal dependencies and cross-platform support.
A modern open-source engine that recreates classic Need for Speed games (1-5) by unpacking original data files.
A GitHub Action that builds and publishes Docker images to registries using Git branches as tags.
A Call of Duty: Zombies demake powered by enhanced Quake engine forks, aiming to recreate World at War gameplay across multiple platforms.
A drop-in embedded database for Rust with type safety, automatic migration, and real-time subscriptions.
A collection of idTech engine runtime libraries enabling DOOM III, Quake 4, Prey (2006), and over 20 other classic games and mods to run on Android, Windows, and Linux.
An open-source reimplementation of the classic 1998 platformer Jazz Jackrabbit 2, supporting multiple original versions and modern platforms.
A GitHub Action to automatically build and publish Go binaries as release assets across multiple platforms.
A high-performance, embeddable LSM-tree storage engine library in C with ACID transactions, tiered storage, and cross-platform portability.
A production-ready Flutter starter app template with authentication, Firebase services, testing, and multi-platform support.
A Python-based high-level build system wrapper for distributed, multi-platform C/C++ projects.
A Swift library for reading and writing CSV files with imperative row-by-row control and declarative Codable support.
A powerful and flexible asynchronous logging library for Delphi, FreePascal, and .NET with support for over 20 output providers.
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