Showing 13 of 13 projects
A fast, GPU-accelerated GUI framework for Python with modern themes, plotting, and node editing.
A mesh optimization library that makes 3D meshes smaller and faster to render through vertex/index optimization, simplification, and compression.
An AI-accelerated Rust platform for building native and web apps with a live-editable UI DSL and GPU-accelerated rendering.
A Rust GUI framework for building multi-platform applications with a non-intrusive, data-driven approach.
A high-performance QuakeSpasm fork that offloads rendering to the GPU for smooth gameplay on demanding custom maps.
A high-performance GPU rendering library for scientific data visualization, built on Vulkan and up to 10,000x faster than matplotlib.
A cross-platform GPU-oriented C++ application and game framework for building performant UIs and graphics using modern GPUs.
A physically based GPU path tracing renderer with a declarative ES7-like scene description language, powered by Qt 3D, NVIDIA RTX, and Vulkan.
A modern C++20 GUI framework with MVVM architecture, reactive capabilities, and hardware-accelerated GPU rendering for cross-platform applications.
A high-performance, lightweight Swift library providing optimized UI components and utilities for iOS development.
A tile-first, retro-ready 2D game engine that runs on terminal, desktop, and web with a unified rendering abstraction.
A Vulkan-based font renderer that renders text using signed distance field estimation for high-quality GPU text rendering.
A 30-day tutorial series teaching WebGL API fundamentals through daily lessons, focusing on shaders, buffers, and GPU rendering.
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