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A port of Robert Penner's easing functions optimized for the PICO-8 fantasy console, with token reduction and PICO-8 compatibility.
A delightfully simple 2D game engine for the D programming language, designed for fast and fun development.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
An intuitive, opinionated foundation for building and distributing 2D games and creative applications in V.
A cross-platform pixel art and animation editor written in Zig, featuring an IDE-like interface and sprite packing.
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