Showing 36 of 337 projects
A high-performance, Vert.x-based distributed Java game server for real-time indie multiplayer development.
An exclusively multiplayer co-op Metroidvania with movement as smooth as Super Smash Bros. Melee.
A classic Tetris game implemented with ASCII art graphics, supporting multiple legacy platforms.
A formal verification of the 2048 game implemented in the Coq proof assistant.
A first-person shooter demo built with Babylon.js and React, showcasing 3D gameplay in HTML5.
A faithful clone of the classic Missile Command arcade game, built with Lua and LÖVE for cross-platform desktop play.
A simple 2D shoot'em up space shooter with local multiplayer support for couch gaming.
A Java reimplementation of the classic text adventure game Zork (parts I, II, and III) with a modern command window.
A kid-friendly retro 3D point-and-click adventure game, reimagining the classic Atari Adventure with mazes, beasts, and ancient Persian themes.
A Minesweeper clone built with the Godot game engine, featuring classic gameplay mechanics.
A Neovim plugin that brings the classic Windows 3.1 game SkiFree directly into your editor.
A JavaScript recreation of the Blicblock puzzle game from The Sims 4, combining Tetris and Bejeweled mechanics.
A jigsaw-like puzzle game written in the V programming language.
A machine learning game that asks questions to guess objects using Bayesian inference and entropy minimization.
A turn-based strategy game built with Phaser 3 and TypeScript, inspired by Enemy Flag.
A minimalist color mixing game built with the Flame game engine for Flutter.
A simple chess bot written in Python using the python-chess library.
A multi-mars rover implementation in Elixir for exploring the Mars Rover kata with functional programming.
A sample 2D platformer game project built with the Godot engine, featuring public domain code and assets.
A collection of structured datasets from various video games, including personal high scores, tournament results, and in-game information.
A source code recreation of the classic 1995 racing game Hi-Octane, including a level editor for modding.
A web game where players guess Pokémon by listening to their in-game cries.
A command-line Blackjack game implementation written in the Crystal programming language.
A WebGL 3D puzzle game where you organize cargo in space, inspired by Sokoban with 30 challenging levels.
A simple bingo application built with GtkAda for playing at home, featuring manual/auto play, card checking, and multi-language support.
A JavaScript module providing Pokémon type data including weaknesses, strengths, and immunities.
A classic Gomoku (five-in-a-row) board game implementation for multiple retro and modern computing platforms.
A hangman word game implementation built with the Cycle.js framework for reactive programming.
A mobile game built with Flutter that randomly selects the designated sober driver for the night.
A 2048 puzzle game implementation built with the Imba programming language.
A Coq reimplementation of the Natural Number Game, providing interactive theorem proving exercises for learning mathematical proofs.
A no-code drag-and-drop 2.5D game engine built with C++, Qt, OpenGL, and Chipmunk Physics.
A total conversion mod for Red Orchestra: Ostfront 41-45, focusing on the Western Front of World War II from 1944 to 1945.
An unusual ping pong game adaptable with Makey Makey kit, created as a hackathon project.
A reverse-engineered implementation of the Hard Truck Apocalypse game engine for modding and preservation.
A JavaScript neural network example that learns to predict angles between two points using synaptic.js.
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