Showing 13 of 337 projects
A 2048 game clone implemented in the Frege programming language, ported from a Haskell version.
A reverse-engineered implementation of the Hard Truck Apocalypse game engine for modding and preservation.
A native, cross-platform voxel editor for creating, sculpting, and painting voxel scenes with a fast GPU-accelerated viewport.
A 2048 game implementation in V with multiple AI algorithms including DFS, heuristic, minimax, expectimax, Monte Carlo, and reinforcement learning.
A puzzle game where players click numbered buttons on a grid to reduce them all to zero, written in Ada with GTK.
A unique 3D slider puzzle game resembling a Rubik's Cube, but based on sliding mechanics, available for Windows, macOS, and Linux.
A classic Pong game built with Glimmer.js using SVG graphics for smooth rendering.
A soccer-themed 3D Sokoban puzzle game with embedded autosolvers, featuring Andres Cantor's voice commentary.
A macOS Tic Tac Toe game with multiple modes including single-player bots, local multiplayer, and global multiplayer.
An SVG-based quick reaction game that studies human-game interaction and exports player performance data to CSV.
A modern, feature-rich Tic Tac Toe game built with Vue 3, featuring AI opponents, multiple themes, achievements, and internationalization.
SKStoreReviewController plugin for Gideros to request App Store ratings and reviews.
Ada 2022 language bindings to the Nuklear immediate-mode GUI library.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.