Showing 13 of 13 projects
An open-source reimplementation of the 1997 business simulation game Theme Hospital, with modern OS support and new features.
An open-source reimplementation of Tomb Raider 1, 2, and 3 with modern enhancements, bug fixes, and a unified engine.
An open-source reimplementation of the Might and Magic 6-8 game engine for modern platforms with enhanced graphics and modding support.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
An open-source reimplementation of the classic 1998 platformer Jazz Jackrabbit 2, supporting multiple original versions and modern platforms.
An open-source reimplementation of The Simpsons: Hit & Run written in modern C++ and OpenGL.
An open-source reimplementation of GTA 3 using the Godot Engine, converting game files at runtime for modern performance and modding.
A Godot-based re-implementation of the classic SuperTux jump'n'run game.
An open-source reimplementation of Burnout 3: Takedown, enabling high resolutions, frame rates, and community modifications.
An open-source re-implementation of Bullfrog's Sim Theme Park / Theme Park World (1999) for modern systems.
An unofficial open-source engine reimplementation of the classic game trilogy Crystal Caves, with modern improvements.
A 64-bit reimplementation of the classic 1994 Bullfrog DOS game Tube, enabling modern system compatibility.
A Java reimplementation of the classic text adventure game Zork (parts I, II, and III) with a modern command window.
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