Showing 36 of 626 projects
An open-source reimplementation of The Simpsons: Hit & Run written in modern C++ and OpenGL.
A lightweight, cross-platform 3D game engine for C# and F# powered by Urho3D.
An open-source sandbox game engine inspired by Minecraft, focused on fun and modding.
A C++ task scheduling framework designed for game engines to express parallelism and maximize performance on multi-processor platforms.
A Godot plugin for creating customizable shaking effects for any Node in your game.
A portable, cross-platform engine for Command & Conquer Tiberian Dawn and Red Alert, offering faithful gameplay with modern fixes.
Open-source C++ toolkit for developing massively multiplayer online universes, originally powering the Ryzom MMORPG.
A game engine built on Monogame that simplifies game development with a Game Maker-inspired approach.
A free, cross-platform game engine for 2D and 3D projects using an entity component system (ECS) and data-oriented design.
A comprehensive Lua utility library that extends the standard library and provides common algorithms and data structures for game development.
Community-maintained wiki for LWJGL 3, a Java library for high-performance game and multimedia development.
A plugin for Unreal Engine 4 that enables game development using the Haxe programming language with full C++ API access.
Stable repository of the modernized X-Ray 1.6 game engine
An open-source engine replacement for Oddworld: Abe's Oddysee and Exoddus, enabling bug fixes, modding, and new projects.
An open-source reimplementation of GTA 3 using the Godot Engine, converting game files at runtime for modern performance and modding.
A free and open-source 3D game engine written in the D programming language.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
A libre cross-platform 3D real-time strategy game engine with seven unique factions and detailed environments.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
A free, open-source engine for playing the classic Jazz Jackrabbit™ games on modern platforms.
A feature-rich, extensible 3D game engine for the D language, built on OpenGL 4.3 and SDL2.
A scripting language designed for Rust game development with Lisp-like syntax.
A rewrite of the GameMaker Classic engine runners with additional tooling
A multi-platform 2D game library for Go, supporting desktop, web, and Android.
A lightweight immediate mode GUI module for LÖVE game engine, enabling in-game UI creation.
A hand-crafted 2D game library in Go with a simple API for graphics, audio, and window management.
A pure Rust game engine for WebGL 2.0 and native OpenGL applications.
An open-source sci-fi first-person puzzle-platformer with realistic physics simulation and cross-platform support.
A freeware remake of Knights and Merchants: The Shattered Kingdom with modern OS support, bug fixes, and online multiplayer.
A Lua module that automatically hotswaps changed files in a running LÖVE game engine project.
An open-source, cross-platform game development environment based on Game Maker, compiling EDL/GML to C++ for performance.
An unofficial source port for the classic Blake Stone: Aliens Of Gold and Planet Strike games, enabling modern high-resolution and 3D rendering.
A real-time strategy game engine written in Rust with WebGPU, designed for massive-scale battles and modding without programming.
A PICO-8 demake of the classic SCUMM engine for creating retro-style point-and-click adventure games.
Open-source multiplayer and network messaging server for Lua-based game engines like CoronaSDK, Moai, Gideros, LÖVE, and Defold.
A curated list of awesome resources, demos, games, and projects related to the Babylon.js 3D engine.
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