Showing 36 of 2098 projects
A curated list of quality Lua packages, libraries, and resources for developers and enthusiasts.
A curated list of quality Lua packages, resources, and tools for game development, web platforms, and embedded systems.
A hand-crafted 2D game library in Go providing fast graphics, simple API, and platform-independent core.
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A modern RPC framework for .NET and Unity that provides unified real-time communication and API services using gRPC.
A lightweight C++ UI library that renders HTML/CSS-like documents for games and applications, with full control over rendering and input.
A 3-D game engine for adventurous Java developers, offering a complete open-source suite for cross-platform game development.
A single-header C++ pixel drawing and UI framework for game development, visualization, and education.
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A tiny, fast, and dependency-free HTML5 game engine with WebGL2/Canvas2D rendering, physics, audio, and input handling.
An open-source, user-friendly 2D level editor designed for modern game development workflows.
A proof-of-concept ChatGPT integration for Unity Editor that allows controlling the editor using natural language prompts.
A large library of free and open-source 2D and 3D shaders with playable demos for the Godot game engine.
A framework for building 2D games and interactive applications for iOS, macOS, and tvOS using Objective-C or Swift.
A TypeScript-based HTML5 game engine for building 2D/3D mobile and desktop games across multiple platforms.
An MCP server and plugin that connects AI agents like Claude and Cursor to Unity for AI-assisted game development and runtime AI integration.
A traditional roguelike game featuring pixel-art graphics and a streamlined interface for mobile and desktop.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
An open-source voxel world game engine and platform for creating diverse gameplay experiences in a block-based environment.
A 3D C++ game engine with a built-in editor for creating games and interactive experiences.
A lightweight, single-file C++11 library for loading Wavefront OBJ 3D models with no dependencies.
A C++ module for creating real-time editable volumetric terrains in the Godot Engine 4.
A curated list of free software libraries, tools, and resources for C programming.
A lightweight, cross-platform game engine written in modern C++17, designed for high performance and easy long-term maintenance.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
A clean, customizable theme for the Godot editor that reduces visual noise and improves focus.
An ecosystem of tools for integrating Valve's Steamworks SDK with Godot Engine 4.x games.
A modern, idiomatic C# Steamworks wrapper for Unity and .NET, providing a fully-featured, open-source alternative to existing implementations.
A Farm Yard example scene demonstrating how to use VRTK v4 and Tilia packages for rapid spatial computing development in Unity.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A modular, extendable, and easy-to-use physics engine for JavaScript.
A step-by-step tutorial for learning the Vulkan graphics and compute API from the ground up.
Sign up for a free Epic Games account to access Unreal Engine source code on GitHub.
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