Showing 36 of 2098 projects
A curated list of quality Lua packages, resources, and tools for game development, web platforms, and embedded systems.
A curated list of quality Lua packages, libraries, and resources for developers and enthusiasts.
A hand-crafted 2D game library in Go providing fast graphics, simple API, and platform-independent core.
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A modern RPC framework for .NET and Unity that provides unified real-time communication and API services using gRPC.
A lightweight C++ UI library that renders HTML/CSS-like documents for games and applications, with full control over rendering and input.
A 3-D game engine for adventurous Java developers, offering a complete open-source suite for cross-platform game development.
A single-header C++ pixel drawing and UI framework for game development, visualization, and education.
A tiny, fast, and dependency-free HTML5 game engine with WebGL2/Canvas2D rendering, physics, audio, and input handling.
An open-source, user-friendly 2D level editor designed for modern game development workflows.
A proof-of-concept ChatGPT integration for Unity Editor that allows controlling the editor using natural language prompts.
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A framework for building 2D games and interactive applications for iOS, macOS, and tvOS using Objective-C or Swift.
A large library of free and open-source 2D and 3D shaders with playable demos for the Godot game engine.
A TypeScript-based HTML5 game engine for building 2D/3D mobile and desktop games across multiple platforms.
A traditional roguelike game featuring pixel-art graphics and a streamlined interface for mobile and desktop.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
An open-source voxel world game engine and platform for creating diverse gameplay experiences in a block-based environment.
A curated list of free software libraries, tools, and resources for C programming.
A lightweight, cross-platform game engine written in modern C++17, designed for high performance and easy long-term maintenance.
A 3D C++ game engine with a built-in editor for creating games and interactive experiences.
A lightweight, single-file C++11 library for loading Wavefront OBJ 3D models with no dependencies.
A C++ module for creating real-time editable volumetric terrains in the Godot Engine 4.
A clean, customizable theme for the Godot editor that reduces visual noise and improves focus.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
An ecosystem of tools for integrating Valve's Steamworks SDK with Godot Engine 4.x games.
A Farm Yard example scene demonstrating how to use VRTK v4 and Tilia packages for rapid spatial computing development in Unity.
A modular, extendable, and easy-to-use physics engine for JavaScript.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A modern, idiomatic C# Steamworks wrapper for Unity and .NET, providing a fully-featured, open-source alternative to existing implementations.
A step-by-step tutorial for learning the Vulkan graphics and compute API from the ground up.
An MCP server and plugin that connects AI agents like Claude and Cursor to Unity for AI-assisted game development and runtime AI integration.
Sign up for a free Epic Games account to access Unreal Engine source code on GitHub.
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