Showing 36 of 383 projects
A curated list of Game Boy and Game Boy Color development resources, including tools, documentation, emulators, and open-source ROMs.
A modern RPC framework for .NET and Unity that provides unified real-time communication and API services using gRPC.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A 3-D game engine for adventurous Java developers, offering a complete open-source suite for cross-platform game development.
A single-header C++ pixel drawing and UI framework for game development, visualization, and education.
A proof-of-concept ChatGPT integration for Unity Editor that allows controlling the editor using natural language prompts.
A tiny, fast, and dependency-free HTML5 game engine with WebGL2/Canvas2D rendering, physics, audio, and input handling.
A framework for building 2D games and interactive applications for iOS, macOS, and tvOS using Objective-C or Swift.
A lightweight C++ UI library that renders HTML/CSS-like documents for games and applications, with full control over rendering and input.
A TypeScript-based HTML5 game engine for building 2D/3D mobile and desktop games across multiple platforms.
An open-source, user-friendly 2D level editor designed for modern game development workflows.
A large library of free and open-source 2D and 3D shaders with playable demos for the Godot game engine.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
A traditional roguelike game featuring pixel-art graphics and a streamlined interface for mobile and desktop.
An open-source voxel world game engine and platform for creating diverse gameplay experiences in a block-based environment.
A curated list of free software libraries, tools, and resources for C programming.
A lightweight, cross-platform game engine written in modern C++17, designed for high performance and easy long-term maintenance.
A clean, customizable theme for the Godot editor that reduces visual noise and improves focus.
A 3D C++ game engine with a built-in editor for creating games and interactive experiences.
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A lightweight, single-file C++11 library for loading Wavefront OBJ 3D models with no dependencies.
A Farm Yard example scene demonstrating how to use VRTK v4 and Tilia packages for rapid spatial computing development in Unity.
A modular, extendable, and easy-to-use physics engine for JavaScript.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
An ecosystem of tools for integrating Valve's Steamworks SDK with Godot Engine 4.x games.
A step-by-step tutorial for learning the Vulkan graphics and compute API from the ground up.
Rust bindings for the Godot 3 game engine, enabling game development with Rust's type safety and performance.
A C++ module for creating real-time editable volumetric terrains in the Godot Engine 4.
A safe, high-level OpenGL wrapper for Rust that provides an elegant API while handling error-prone OpenGL details.
Sign up for a free Epic Games account to access Unreal Engine source code on GitHub.
A modern, idiomatic C# Steamworks wrapper for Unity and .NET, providing a fully-featured, open-source alternative to existing implementations.
A JavaScript game engine using an entity-component system for clean, structured game development.
A simple but powerful JavaScript library for tweening numeric object properties and CSS style properties.
An open-source evolution simulation game where players guide a species from microscopic origins to space exploration.
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