Showing 6 of 6 projects
A fast and accurate Game Boy Advance emulator that also supports Game Boy and Game Boy Color games.
A high-performance Game Boy emulator written in Python, designed for AI training, game automation, and classic gameplay.
A highly accurate Game Boy and Game Boy Color emulator written in portable C with native macOS and SDL frontends.
A Game Boy research project and emulator written in Rust, focused on accuracy and clear documentation.
A Game Boy and Game Boy Color emulator written in Rust with web, SDL, and Libretro front-ends.
A portable Game Boy emulator focused on full hardware emulation including peripherals, with experimental Nintendo DS support.
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