Showing 21 of 93 projects
A pure ActionScript implementation of Git for reading repositories, objects, packfiles, and indexes.
A modular ActionScript 3 library for TUIO (Tangible User Interface Objects) protocol implementation with gesture support.
A library for reading EXIF metadata from photos in ActionScript 3/Flash applications.
An ActionScript 3 parser for BVH (Biovision Hierarchy) motion capture files.
ActionScript 3 library for dynamic layout management with modular alignment and array-like object structures.
A complete email library for Flash AS3 supporting SMTP, POP3, and IMAP4 protocols.
An iCal parser for ActionScript 3 that reads and processes calendar data from ICS files.
A library implementing the XXTEA encryption algorithm for ActionScript 3, supporting ByteArray and String data.
ActionScript 3.0 library for client-side PDF generation, based on the open-source PDFjet library.
A scaled-back Sass parser for ActionScript 3 that converts Sass documents to native Flash StyleSheet objects.
An ActionScript 3 library for embedding and using icon fonts like Font Awesome, Iconic, and Entypo in Flash projects.
A unit testing framework for ActionScript 3 that automates testing with minimal setup.
An ActionScript 3.0 library for advanced image processing including FFT, SURF feature detection, edge detection, and fluid simulation.
An ActionScript 3 implementation of keim's CannonML scripting language for creating shmup (shoot 'em up) games.
A functional programming library for ActionScript 3, providing core FP features, monads, and utilities.
An ActionScript 3 library for creating gesture-based natural interactions using AMF Socket communication.
A CSS3 parser, selector engine, and style engine for ActionScript 3.0 projects.
A collection of hashing utility functions for ActionScript 3.0 development.
ActionScript port of the Hyphenator.js library for client-side text hyphenation in Flash applications.
An ActionScript library for accessing Amazon AWS DynamoDB from Flash/Flex applications.
ActionScript 3 classes for encoding BitmapData objects into image formats asynchronously to prevent UI freezing.
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