Showing 11 of 11 projects
Open-source release of the classic Commander Keen in Keen Dreams game, originally developed for DOS with EGA/CGA graphics.
A framework for creating 2D DOS games in Lua with an API based on a subset of LÖVE.
A modern game engine that recreates Ultima 7 for contemporary operating systems using the original game data.
An open-source remake of the classic DOS fighting game One Must Fall 2097 with modern networking and cross-platform support.
An open-source port of the 1996 DOS game Syndicate Wars to modern operating systems using SDL, OpenAL, and Vorbis.
A modern open-source interpreter for Commander Keen and Cosmo's Cosmic Adventure games, enhancing classic DOS gameplay with new features.
An OpenGL source port for the classic Catacomb 3D games, enhancing graphics and adding modern features while preserving original gameplay.
A free recreation of the classic game 'Chasm: The Rift' using original game data and modern SDL2/OpenGL.
Source code for the classic 1991 DOS action game Catacomb, originally built with Borland Turbo Pascal 5.5.
A modern source port of the classic 1995 DOS game William Shatner's TekWar, enabling play on contemporary operating systems.
A VGA graphics and PC hardware library for DOS game development using Assembly (TASM) and Turbo Pascal.
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