Showing 11 of 11 projects
A cross-platform music tracker for creating .MOD and .XM module files, compatible with Fasttracker II.
A compressing linker for creating extremely small Windows demoscene executables (1k/4k/8k intros).
A JavaScript sequence editor for creating interactive presentations and animations with code.
A curated collection of resources, papers, tutorials, and tools for learning and working with Signed Distance Fields (SDF) in computer graphics.
A curated list of demoscene tools, frameworks, productions, and resources for creating and exploring real-time audiovisual art.
A music player library for the PSG audio channels of the GB, GBC and GBA.
A technical demo showing how to hack the Game Boy Color LCD controller to play full-motion color video with music.
A Game Boy demo programmed in Sharp LR35902 assembly for Skrolli Party 2017.
Back to Color, a GBC demo for the GBDev 2014 compo.
A modernized audio driver for GameBoy games, enabling simultaneous music and sound effects playback with easy integration.
Disassembly of FX Hammer, the sound effect engine used in Carillon Editor for creating Game Boy sound effects.
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