Showing 36 of 903 projects
An F# web automation and testing library built on Selenium with C# compatibility.
A UI system for MonoGame projects providing panels, buttons, text inputs, and other essential UI elements for game development.
A C#/.NET web UI test automation framework using a fluent page object pattern and Selenium WebDriver.
A collection of plugins that enhance Godot game development in JetBrains IDEs, providing GDScript and C# support.
A C# implementation of Cocos2D and Cocos3D APIs for building cross-platform games with MonoGame.
A .NET library for serializing and deserializing EDI data streams, supporting EDIFact, X12, and TRADACOMS formats.
A C# library for implementing behavior trees in game AI, providing a modular framework for creating complex NPC behaviors.
A library that provides Redux-style state management for Blazor applications, enabling predictable state containers with C# and F# support.
A library for creating .NET Web Worker threads and enabling multithreading in client-side Blazor applications.
A fast, scalable, and extensible utility-based decision-making AI library for C# and Unity.
A lightweight, cross-platform 3D game engine for C# and F# powered by Urho3D.
A collaborative list of open-source mobile applications built with Xamarin and .NET MAUI.
A .NET library providing GeoJSON types and Newtonsoft.Json converters for serialization and deserialization.
A .NET GraphQL library that builds schemas from .NET objects with efficient LINQ-based query execution.
A .NET implementation of Slack's WebAPI and Real Time Messaging API for C# applications.
A modern cryptographic library for .NET based on libsodium, offering easy-to-use and secure-by-default APIs.
A translator that converts ECMA-335 CIL/MSIL bytecode into portable C99 source code for embedded systems and cross-platform use.
A customizable typeahead/autocomplete component for Blazor applications with local and remote data support.
A game engine built on Monogame that simplifies game development with a Game Maker-inspired approach.
A library for building cross-browser extensions using Blazor and .NET, simplifying development with familiar web technologies.
A high-performance, zero-allocation .NET logging library for latency-sensitive applications.
A simple, open-source wiki built with ASP.NET Core Razor Pages, designed for learning and live coding demonstrations.
An ultra-fast .NET library for complex event processing and time series manipulation, handling historical and real-time data streams.
A .NET library for reading, modifying, and generating PowerPoint (PPTX) presentations without requiring Microsoft Office.
A .NET utility that serializes C# objects to human-readable strings for debugging and logging.
A comprehensive suite of native, high-performance UI components for building Blazor Server and Blazor WebAssembly applications.
A Razor component wrapper for plotly.js that enables interactive charting in Blazor applications.
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
A lightweight drag-and-drop library for Blazor applications, enabling interactive UI reordering and item transfers.
A lightweight drag-and-drop library for Blazor applications with customizable dropzones, item copying, and mobile support.
A next-generation application development framework for .NET, now rebranded as Wolverine.
An embeddable lexer and parser generator for C#/.NET, inspired by PLY, for building domain-specific languages.
A cross-platform .NET rewrite of AutoHotkey for desktop automation scripting with enhanced performance and security.
A cross-platform C# port of Windows Calculator for iOS, Android, WebAssembly, macOS, and Linux.
A deprecated .NET tool for performing Roslyn-based code generation during build with design-time IntelliSense support.
A .NET-based fake REST API server for prototyping and CRUD backends, with GraphQL support and no database required.
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