Showing 36 of 432 projects
A C++ parallel computing and asynchronous networking framework for building high-performance, high-concurrency backend services.
A free engine clone of the Genie Engine used by Age of Empires, Age of Empires II, and Star Wars: Galactic Battlegrounds.
A tiny cross-platform webview library for C/C++ to build modern cross-platform GUIs using native web engines.
A fast, portable, and high-level emulator for the PlayStation Portable (PSP) that runs on Android, Windows, Mac, Linux, and iOS.
A cross-platform frontend for the libretro API, enabling emulators and game engines to run as modular cores.
An insanely fast binary data interchange format and capability-based RPC system.
A curated collection of resources for learning and using modern C++ (C++11 and beyond).
An early-stage interactive application and rendering engine for Windows, developed as an educational tool for game engine design.
A small build system focused on speed, designed to compile software quickly.
An open-source voxel game engine and creation platform with easy modding and game development tools.
A free and open-source network discovery and security auditing tool for mapping networks and identifying services.
A high-performance CNN-based face detection library written in pure C++ with SIMD optimizations, achieving up to 1000 FPS.
A flexible, general-purpose tile map editor for creating game levels in RPGs, platformers, and other tile-based games.
A suite of runtime sanitizers for detecting memory errors, data races, and undefined behavior in C/C++ programs.
A free, open-source, turn-based survival game set in a procedurally generated post-apocalyptic world.
A fast, industrial-strength, lock-free concurrent queue for C++11 supporting multi-producer and multi-consumer patterns.
A Kafka-compatible streaming data platform that's 10x faster, with no ZooKeeper or JVM dependencies.
A simple, fast, cross-platform C++ multimedia library for windowing, graphics, audio, and networking.
A cross-platform C++ multimedia library providing windowing, graphics, audio, and networking APIs for game and application development.
An open-source Automatic License Plate Recognition library written in C++ with bindings for multiple programming languages.
A standalone, large-scale open-source library for 2D/3D image and point cloud processing.
A flight-proven, component-driven framework for rapid development of spaceflight and embedded software applications.
A lightweight messaging kernel library that extends socket interfaces with asynchronous message queues and multiple messaging patterns.
A Clojure-inspired Lisp interpreter implemented in 89+ languages as an incremental learning tool.
A community-developed cross-platform C++ toolkit for creative coding and interactive art.
A browser-based frontend to gdb (GNU debugger) for C, C++, Go, Rust, and Fortran debugging.
.NET bindings for embedding Chromium in WPF and Windows Forms applications.
A multi-core friendly rigid body physics and collision detection library for games and VR, written in C++.
A C++ library for microbenchmarking code snippets, providing a framework similar to unit tests for performance measurement.
An unofficial native port of Redis, an in-memory key-value database, for Windows x64 systems.
A simple cross-platform C++ library for building functional-style terminal user interfaces.
A curated list of single-file C/C++ libraries with minimal dependencies and permissive licenses.
A curated list of single-file C/C++ libraries with minimal dependencies and permissive licenses.
Open-source game development SDK for creating mods and games using Valve's Source 1 engine.
A fast, safe, thread-friendly regular expression library with linear-time matching guarantees, designed for production use.
A free, open-source, cross-platform game engine for creating high-performance 2D/3D games and instant web entertainment.
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