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webview

MITC++

A tiny cross-platform webview library for C/C++ to build modern cross-platform GUIs using native web engines.

GitHubGitHub
14.1k stars1.1k forks0 contributors

What is webview?

Webview is a tiny, cross-platform library for C and C++ that allows developers to embed web-based user interfaces into native desktop applications. It provides a single, unified API to create windows that render HTML/CSS/JavaScript using the operating system's native web engine (WebKit on Linux/macOS, WebView2 on Windows). The library solves the problem of building modern, portable desktop GUIs without requiring a full browser runtime or complex framework.

Target Audience

C and C++ developers building lightweight, cross-platform desktop applications who want to use web technologies for their user interface while maintaining native performance and integration.

Value Proposition

Developers choose Webview for its extreme minimalism, zero dependencies beyond the OS's web engine, and straightforward two-way binding between native code and JavaScript. It offers a simpler, more lightweight alternative to larger frameworks like Electron for applications that don't need a full Node.js runtime.

Overview

Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).

Use Cases

Best For

  • Creating lightweight desktop utilities with HTML/CSS interfaces
  • Building cross-platform C/C++ applications with modern UIs
  • Embedding web-based dashboards or tools into native apps
  • Prototyping desktop applications quickly using web technologies
  • Developing educational tools or demos that combine native code with web visuals
  • Adding webview components to existing native C/C++ codebases

Not Ideal For

  • Applications requiring full browser dev tools or advanced JavaScript APIs like alert() and console.log()
  • Projects that rely on server-side rendering or a Node.js backend for web frameworks
  • Teams seeking drag-and-drop GUI builders or pre-styled component libraries out of the box
  • Environments where deploying the WebView2 runtime on older Windows systems is not feasible

Pros & Cons

Pros

Cross-Platform Native Integration

Leverages the OS's native web engines (WebKitGTK on Linux, Cocoa/WebKit on macOS, Edge WebView2 on Windows) for consistent performance and smaller executables, avoiding heavy runtimes like Electron.

Two-Way JavaScript Bindings

Enables seamless communication between C/C++ and JavaScript, as shown in examples for interactive UIs, allowing native code to call JS and vice versa without complex bridging.

Minimalist and Lightweight

Single-header library with few dependencies, focusing on simplicity; the README emphasizes tiny size and direct compiler usage to reduce bloat.

Build Flexibility

Offers CMake integration, amalgamated builds, and direct compiler support, detailed in the Non-CMake Usage section for various workflows from simple to complex.

Cons

Limited Browser Features

Admits in the Limitations section that it lacks support for essential browser APIs like alert(), confirm(), prompt(), and console.log(), requiring workarounds for common web interactions.

Complex Manual Setup

Non-CMake usage requires platform-specific compiler flags and library handling (e.g., pkg-config on Linux, WebView2 SDK on Windows), which can be error-prone for developers not using build systems.

Sparse Documentation

The README states that 'the most up-to-date documentation is right in the source code,' which may hinder beginners or those seeking comprehensive guides beyond code examples.

Frequently Asked Questions

Quick Stats

Stars14,098
Forks1,079
Contributors0
Open Issues176
Last commit3 months ago
CreatedSince 2017

Tags

#library#native-apps#desktop-gui#webview2#webview#webui#single-header-lib#c#c-plus-plus#gtk#native-bindings#gui#cross-platform#webkit#c-language#cpp

Built With

C
Cocoa
W
WebKitGTK
W
WebView2
W
WebKit
W
Windows API
G
GTK+
C
CMake
C
C++

Included in

Go169.1k
Auto-fetched 21 hours ago

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