Showing 18 of 18 projects
Blender add-ons for importing, processing, and visualizing geographic data within 3D scenes.
A procedural Blender pipeline for generating photorealistic training images for computer vision and machine learning.
An open-source 3D game engine with full Blender integration for a unified game development workflow.
A huge library of MatCap (Material Capture) PNG textures for 3D graphics, organized by color.
An open-source turn-based strategy civilization-building game playable in HTML5 and WebGL browsers.
A collection of identical 3D scenes implemented across 20+ graphics APIs, engines, and platforms for rendering comparison.
An independent fork of Blender focused on continuing and enhancing the Blender Game Engine (BGE) after its official removal.
A Blender addon for importing photogrammetry and NeRF data from various reconstruction libraries and point cloud formats.
A Blender addon for visualizing, editing, filtering, rendering, and converting point cloud PLY files within the 3D viewport.
A Blender add-on and CLI tool for creating and editing URDF, SDF, and SMURF robot models in a WYSIWYG environment.
An open-source synthesizer plugin that creates music by drawing 3D objects, text, and images on an oscilloscope using audio.
A Blender-to-Godot addon that transforms 3D models into functional gameplay elements with minimal manual setup.
Export 3D models, skeletons, and animations from Blender to GameMaker Studio 2 using a custom vertex buffer format.
A Lua library for 2D skeletal/bone animations with support for multiple backends and importers.
A curated collection of resources for game design, development, and marketing, covering art, programming, audio, engines, and more.
A classic shoot 'em up game built with Three.js, inspired by Raptor: Call of the Shadows.
A Babylon.js ragdoll robot simulation with Cannon.js physics and drag-and-drop interaction.
A 3D visualization of the Game Boy's SM83 CPU created in Blender from VLSI layout data.
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