Showing 25 of 205 projects
A lightweight JavaScript library for generating customizable SVG waveform paths from audio data.
A curated list of awesome Audio over IP (AoIP) and AES67 tools, resources, and standards for professional audio networking.
A web synthesizer that generates sound from the binary code of any file, enabling databending and MIDI control.
A macOS menu bar app that embeds YouTube for audio-focused listening without video distraction.
A simple, consistent audio recording library for React Native with a unified Promise-based API.
A JavaScript library for creating polyrhythmic and Euclidean rhythms with the Web Audio API.
An application that uses IBM Watson AI services and Cloud Functions to analyze videos, extracting visual and audio insights for search and categorization.
A Rust library for streaming audio, video, and other content from remote sources with read and seek support.
Official SDL2 and SDL3 bindings for the V programming language, providing full access to multimedia and game development libraries.
A hook-based audio plugin for Claude Code that plays contextual sounds based on tool usage and events.
A D language binding for SFML that enables multimedia development with graphics, audio, and networking capabilities.
A simple LÖVE library for generating and playing custom audio waveforms including noise types.
A tiny iOS library for playing single sounds, sequences, and parallel audio using AVFoundation with simple APIs.
A Blazor wrapper for the Media Capture and Streams browser API, enabling access to microphones, cameras, and media streams in .NET web apps.
A simple Rust library for playing sounds and music with OpenAL spatialization support.
Python library for audio augmentation, generating multiple audio files from a mono source with speed, tone, and amplitude modifications.
A versatile iOS media view that displays images, videos, GIFs, and audio with fullscreen, minimization, and lazy-loading capabilities.
High-level Rust bindings and wrappers for the PortMidi library, enabling MIDI input and output.
A cross-platform audio engine optimized for games, featuring spatial audio, data-driven configuration, and a plugin architecture.
A lightweight, extensible audio player and converter for FreeBSD, Linux, and macOS with multiple interface options.
A Capacitor plugin for native audio playback supporting local files, remote URLs, HLS streaming, and background playback.
Elixir NIF bindings for the Raylib game development library, enabling game programming in Elixir.
A Swift library for iOS and macOS that generates audio waveform visualizations from audio files.
A cross-platform spatial audio framework for encoding, decoding, and transcoding multichannel audio with headtracking support.
Svelte actions and utilities to easily add interaction sounds to DOM events using Howler.js.
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