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Audio Tools

16 projects

Showing 16 of 16 projects

Game Development
Game DevelopmentMarkdown

A curated list of free and paid game development resources, including engines, art tools, audio, and learning materials.

#game-design#frameworks#developer-tools
Stars17.0k
Forks1.2k
Last commit11 days ago
Awesome Gamedev
Awesome Gamedev

A curated collection of free software and free culture resources for game development, including engines, assets, tools, and learning materials.

#creative-commons#programming-libraries#open-source
Stars3.1k
Forks190
Last commit17 days ago
Awesome Gamedev
Awesome Gamedev

A curated collection of free software, free culture assets, and learning resources for game development.

#creative-commons#open-source#asset-library
Stars3.1k
Forks190
Last commit17 days ago
ffmpeg-static
ffmpeg-staticJavaScript

Static ffmpeg and ffprobe binaries for macOS, Linux, and Windows, packaged for Node.js.

#ffmpeg#media-processing#npm-package
Stars1.4k
Forks205
Last commit4 months ago
AudioFile
AudioFileC++

A simple header-only C++ library for reading and writing WAV and AIFF audio files.

#aif#file-format#write
Stars1.1k
Forks218
Last commit9 months ago
lsdpatch
lsdpatchJava

A Java tool for modifying songs, samples, fonts, and palettes in Little Sound Dj (LSDj) ROM images and save files.

#music-tracker#game-boy#java
Stars213
Forks17
Last commit9 months ago
Suohai
SuohaiSwift

Audio input/output source locking and switching tool for macOS.

#locking#lock#input
Stars138
Forks4
Last commit7 years ago
Midica
MidicaJava

A Java-based interpreter for music programming languages (MidicaPL, ALDA, ABC) that converts source code to MIDI and includes a player, analyzer, and karaoke mode.

#abc-notation#music#midi
Stars132
Forks13
Last commit7 months ago
liblsdj
liblsdjC

A cross-platform C library and tool suite for reading, writing, and manipulating Little Sound DJ (LSDj) save and song files.

#c-library#command-line-tools#file-format
Stars113
Forks9
Last commit2 years ago
mmlgb
mmlgbC

A parser and sound driver that converts Music Macro Language (MML) into playable music on the Nintendo Game Boy.

#music-macro-language#game-boy#gbdk
Stars43
Forks7
Last commit2 years ago
gosamplerate
gosamplerateGo

Go bindings for libsamplerate, a high-quality audio sample rate conversion library.

#sample-rate-conversion#audio-library#cgo
Stars39
Forks10
Last commit2 years ago
nodi
nodiRust

A Rust library for playing and abstracting MIDI files with time-mapping, track manipulation, and playback capabilities.

#midi#music-library#midi-playback
Stars30
Forks4
Last commit1 year ago
XPMCK
XPMCKAssembly

A cross-platform music compiler kit for retro video game systems using MML (Music Macro Language).

#c#music-compiler#euphoria
Stars27
Forks6
Last commit10 years ago
web-audio-utils
web-audio-utilsJavaScript

A collection of utility functions for simplifying common Web Audio API tasks like audio buffer creation, mobile autoplay, and periodic wave generation.

#javascript-utilities#periodic-wave#audio-processing
Stars10
Forks1
Last commit10 years ago
FX Hammer
FX HammerAssembly

Disassembly of FX Hammer, the sound effect engine used in Carillon Editor for creating Game Boy sound effects.

#disassembly#sound-engine#sound-effects
Stars9
Forks2
Last commit4 years ago
Leiter
LeiterTypeScript

A TypeScript library for generating musical scales with support for diverse global traditions and scale types.

#scale-generator#music-theory#music-education
Stars4
Forks0
Last commit2 years ago

Related Tags

#Chiptune4#Game Development4#Audio Processing4#Cross Platform4#Game Engines3#Game Boy3#Retro Gaming3#Audio3#Learning Resources3#Graphics Tools3#Open Source3#Awesome3
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