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A curated list of free and open-source game development resources, including engines, art tools, audio software, and learning materials.
A curated list of free and paid game development resources, including engines, art tools, audio, and learning materials.
An open-source, portable system for processing and editing unstructured 3D triangular meshes from 3D scanning.
A curated collection of free software and free culture resources for game development, including engines, assets, tools, and learning materials.
A curated collection of free software, free culture assets, and learning resources for game development.
A tool and library for parsing, reflecting on, and converting SPIR-V shaders to high-level languages like GLSL, HLSL, and MSL.
A vertex painting addon for the Godot game engine that enables direct vertex color painting on 3D meshes.
Mac GUI for pngquant, pngnq, and posterizer to reduce PNG file sizes while preserving alpha transparency.
A high-efficiency 2D bin packing tool for creating texture atlases using the MaxRects algorithm with aggressive heuristics.
A web-based tool that converts bitmap images to hexadecimal tile data for Nintendo Gameboy (DMG) software development.
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