Showing 36 of 154 projects
A curated list of open-source and commercial tools for labeling and managing datasets across images, audio, time series, and text.
A distributed platform for rapid deep learning application development with neural network engine and Hadoop integration.
A Go library providing digital signal processing packages including FFT, spectral analysis, window functions, and WAV file utilities.
A Web Audio API library for ambisonic decoding and binaural spatial audio rendering on the web.
A p5.js library that brings the Processing approach to Web Audio for creative coding with sound.
A Python SDK for building music algorithms and AI models as plugins for the TuneFlow DAW.
A Swift library for monophonic pitch detection in audio signals, offering multiple estimation algorithms.
Go bindings for the PortAudio audio I/O library, enabling audio input/output operations in Go applications.
A cross-platform C++ framework for building real-time applications with 2D/3D rendering, audio, physics, and networking.
A lightweight, dependency-free Python library for reading metadata and images from various audio file formats.
A Python project for algorithmic music generation using recurrent neural networks.
A high-performance audio engine for React Native that implements the Web Audio API specification.
A cross-browser wrapper for the Web Audio API that provides a reliable, side-effect-free implementation following the standard.
A .NET Standard wrapper for FFmpeg that simplifies media processing and allows custom FFmpeg arguments from .NET applications.
A library for extracting and displaying technical metadata and tags from video and audio files.
A high-performance, header-only C++ library for realtime IIR digital signal processing with Butterworth, Chebyshev, and RBJ filters.
A RESTful API for GStreamer enabling live audio/video stream manipulation, mixing, and routing in the cloud.
A lightweight beat detection utility for the web that analyzes audio buffers to extract tempo (BPM) and beat offset.
A Swift wrapper for the FFmpeg API, enabling multimedia processing in Swift applications.
A Swift audio player built on AVAudioEngine for streaming, real-time manipulation, and advanced audio processing on iOS.
Classify music genre from a 10-second audio stream using a convolutional neural network trained on mel-frequency spectrograms.
A Go package for audio playback and processing with a simple API and a rich library of effects.
A Python wrapper for SoX, enabling audio processing, transformation, and analysis directly from Python code.
A C++ wrapper for FFmpeg that simplifies multimedia processing with modern C++ abstractions.
Flutter library for audio/video playback, broadcasting, and recording on Windows and Linux using libVLC.
Go bindings for libVLC enabling multimedia playback, streaming, and recording in Go applications.
A Python library for extracting a wide range of audio spectral features from mono audio files using efficient algorithms.
A portable C library implementing the EBU R128 standard for loudness normalization in audio processing.
Go library providing music theory models for notes, scales, chords, and keys with a command-line utility.
A ctypes-based Python bindings generator for libvlc, enabling Python applications to interface with VLC media player functionality.
A Google Colab notebook that transcribes YouTube videos using OpenAI's Whisper speech recognition model.
A Swift library for processing microphone input to detect pitch, frequency, and amplitude for iOS audio applications.
A joint audio tagging and speech recognition model that adds audio event detection to OpenAI Whisper with minimal computational overhead.
A Go library for audio processing and synthesis with WAVE file support, oscillators, and breakpoints.
A collection of high-quality audio DSP filters for iOS and macOS, designed to work with Novocaine or custom audio libraries.
A Python wrapper for calculating PESQ (Perceptual Evaluation of Speech Quality) scores from audio files.
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