Showing 13 of 13 projects
A collection of retro-styled, accessible UI components that can be copied and pasted into applications.
An open-source platform for creating authentic 8-bit retro games with modern workflows and programmable limitations.
A toolchain that compiles Rust code to GBZ80 assembly for creating Game Boy games.
A collection of simplified GBDK examples for Game Boy development, covering graphics, sound, input, and hardware features.
A ZX Spectrum emulator written in C# with a Blazor WebAssembly frontend, supporting SNA/Z80 files and gamepad input.
A complete Minesweeper game implementation for the Nintendo Gameboy console.
A Nintendo Game Boy port of Google Chrome's offline Dino game, playable on original hardware or emulators.
A Flappy Bird clone for the original Nintendo Game Boy, written in C using GBDK.
A Game Boy ROM that implements the DES encryption algorithm for demonstration purposes.
A Game Boy Color game written in pure 8-bit assembly language for the LR35902 CPU.
A classic Game Boy-style puzzle game where players navigate a robot through postal-themed challenges.
A 1024-byte Game Boy Color space shooter minigame written in pure 8080-like assembly.
A Brainf*ck interpreter that runs on the original GameBoy hardware, allowing you to write and execute Brainf*ck programs on a GameBoy.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.