Showing 24 of 96 projects
A small, portable and extensible C++ 3D coding framework for cross-platform graphics applications.
An open-source C++ engine for 3D game development, offering a full suite of tools and cross-platform support.
An open-source, modular C++ game engine with a feature-rich editor and visual scripting.
A JavaScript framework and toolkit for creating interactive 3D/2D visualizations in the browser, optimized for data visualization.
A curated list of resources, libraries, tools, and demos for the WebGPU ecosystem.
A single-file C99 library for loading and writing glTF 2.0 assets, used by major graphics engines.
A C# library for 2D/3D geometric computing, mesh algorithms, and spatial data structures, compatible with Unity.
A modern source port for DOOM engine games with advanced graphics, dynamic lighting, and extensive modding support.
A collection of identical 3D scenes implemented across 20+ graphics APIs, engines, and platforms for rendering comparison.
An all inline SIMD C++ linear algebra library optimized for games and graphics applications.
An independent fork of Blender focused on continuing and enhancing the Blender Game Engine (BGE) after its official removal.
React Native binding for iOS ARKit, enabling augmented reality app development with 3D components and plane detection.
A simple web-based 3D game engine built on three.js and cannon.js, focused on third-person character controls and gameplay mechanics.
A futuristic racing game built with HTML5 and WebGL, showcasing browser-based 3D graphics.
A simple 3D and 2D graphics engine for Rust designed for minimal friction when drawing geometric figures.
A simple, frictionless 3D graphics engine for Rust that makes drawing and manipulating geometric shapes easy.
A lightweight C++/Python library for 3D data processing, geometry algorithms, and rendering with an easy-to-use API.
A Go library for generating wireframe globe visualizations with support for graticules, boundaries, dots, lines, and rectangles.
A lightweight, cross-platform 3D rendering and animation engine with a clean C++ architecture and C-style API.
An open-source 3D game engine supporting Vulkan and DirectX 12 across Linux, Windows, and Android platforms.
A cross-platform C++ game engine for 2D and 3D development with Vulkan rendering and Lua scripting.
A lightweight WebGL library for quick prototyping with OpenGL-style matrix stack and immediate mode.
An IDE for interactive AI image and video creation, turning prompting into intentional crafting for artists and filmmakers.
Xenko is a cross-platform game engine with a focus on VR/AR development, now known as Stride.
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