There are currently 27 open-source projects built with Godot 4, with a combined total of 23.0k GitHub stars. The most common language among these projects is GDScript.
Showing 27 open-source projects
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A Godot 4 demo project demonstrating how to create a classical turn-based RPG with structured code and best practices.
A Godot 4 addon for procedurally scattering props and scenes across 3D environments using a non-destructive modifier stack.
A Godot 4 plugin for creating textured 2D terrain polygons using a point-based editor and tile-like materials.
A comprehensive Godot 4 template providing ready-to-use menus, settings, and tools to jumpstart game development.
A Godot Editor plugin to import Aseprite animations into AnimationPlayers, AnimatedSprites, and SpriteFrames.
A Godot 4 addon for detecting input devices, managing input mappings, and providing rumble support for joypads.
A collection of 2D, 3D, and VR experiments, tutorials, and mechanics built with the Godot game engine.
A port of the Unknown Horizons 2D real-time strategy simulation game to the Godot Engine, replacing the original dead engine.
A Godot 4 plugin that imports Quake .map and Valve .vmf files to generate scenes, materials, and collision.
An open-source VTuber application built with Godot 4 for real-time facial motion capture and avatar animation.
A Godot 4 plugin that visualizes scene signals and connections as an interactive graph and tree for debugging.
A Godot 4 add-on for importing raster graphics and animations from Aseprite, Krita, Pencil2D, Piskel, and Pixelorama files.
A Godot 4 template providing a complete menu system with options, credits, scene loading, and accessibility features.
A video game oriented collection of nodes, autoload scripts, and scenes for rapid game development in Godot 4.
A Godot 4 addon for importing Tiled map editor files (.tmx, .tmj) into your game projects.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A Haxe GDExtension for Godot 4, enabling game development with Haxe nodes that integrate seamlessly into Godot scenes.
A Godot 4 add-on providing fast, high-quality antialiased drawing for Line2D, Polygon2D, and regular polygons across all renderers.
A Godot 4 C# game template with ENet multiplayer, visual in-game debugging, and performance-optimized components.
A Godot 4.6+ add-on for managing 2D and 3D scenes as assets with organization, search, and quick access.
A lightweight library that extends Godot 4's native signals with reactive-style operators like filter, map, merge, debounce, and throttle.
A Godot 4 plugin for adding loading screens with progress bars and error handling between scene changes.
A procedural 3D level builder plugin for Godot 4 that generates indoor environments and batch object placement.
A Godot 4 GDExtension that wraps the C++ Dungeon Template Library for procedural 2D map generation.
A Godot 4 GDExtension that provides full BitTorrent protocol functionality with native C++ performance.
A 2D space shooter game ported from Unity to Godot 4, designed as a learning resource for the Godot engine.
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