A complete disassembly of the original Game Boy Tetris game with annotated source code and visualizations.
This project provides a fully disassembled and documented version of the original Game Boy Tetris game. It breaks down the game's assembly code, data structures, and graphics to explain how the classic game functions at a low level. The disassembly serves as both an educational resource for understanding retro game development and a reference for Game Boy programming techniques.
The project aims to provide a comprehensive and accurate technical breakdown of Tetris, documenting every aspect of how the game operates on the Game Boy hardware.
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