Open-Awesome
CategoriesAlternativesStacksSelf-HostedExplore
Open-Awesome

© 2026 Open-Awesome. Curated for the developer elite.

TermsPrivacyAboutGitHubRSS
  1. Home
  2. Game Engine Development
  3. ÖbEngine

ÖbEngine

MITC++v0.4.2

A free and open-source 2D game engine with Lua scripting, built on SFML, featuring a map editor and plugin system.

Visit WebsiteGitHubGitHub
864 stars56 forks0 contributors

What is ÖbEngine?

ÖbEngine is a free and open-source 2D game engine built on SFML with Lua scripting. It provides a complete suite of tools for creating 2D games, including a map editor, plugin system, and scene management, aiming to make game development accessible and enjoyable.

Target Audience

Indie game developers, hobbyists, and educators looking for a fully-featured 2D game engine with strong scripting support and no financial barriers.

Value Proposition

Developers choose ÖbEngine for its comprehensive feature set, Lua scripting flexibility, and completely free, royalty-free model, offering a viable open-source alternative to commercial 2D game engines.

Overview

2D Game Engine with Lua Scripting made on top of SFML !

Use Cases

Best For

  • Creating 2D platformers and RPGs with Lua scripting
  • Building visual novels or interactive stories with built-in tools
  • Developing 2D racing games or arcade-style projects
  • Making roguelikes or metroidvanias with advanced collision systems
  • Prototyping 2D game ideas quickly with an integrated map editor
  • Educational projects teaching game development with open-source tools

Not Ideal For

  • Projects targeting mobile (Android/iOS) or web (HTML5) deployment, as these are only planned for future updates.
  • Games requiring 3D graphics, since the engine is strictly 2D with no current 3D support.
  • Teams needing a large ecosystem of tutorials and third-party assets, due to its niche status and smaller community.
  • Commercial projects demanding a stable, production-ready engine with long-term support, given its pre-1.0 version and potential breaking changes.

Pros & Cons

Pros

Lua Scripting Flexibility

Event-based Lua scripting allows for easy game logic implementation, as demonstrated in examples like the rotating goat and real-time canvas drawing.

Integrated Development Tools

Includes a built-in map editor and project manager, reducing reliance on external software for level design and asset management.

Extensible Plugin Architecture

Native C++ plugins with automatic bindings enable deep engine customization, as highlighted in the features for extending functionality.

Royalty-Free Licensing

MIT license means no costs or royalties for commercial use, encouraging indie development without financial barriers.

Cons

Limited Deployment Options

Only supports Windows, Linux, and MacOS; mobile and web exports are planned but not available, restricting platform reach for modern games.

Early Development Stage

Version 1.0.0 is not yet released, indicating potential instability and API changes, as per the version table showing it as a future release.

Dependency Complexity

Requires SFML 2.5.1 and other libraries like alsa-lib on Linux, making setup more involved compared to engines with bundled runtimes.

Frequently Asked Questions

Quick Stats

Stars864
Forks56
Contributors0
Open Issues121
Last commit3 months ago
CreatedSince 2016

Tags

#sfml#lua-scripting#open-source#plugin-system#gamedev#cpp17#c-plus-plus#lua-script#engine#game-development#map-editor#cross-platform#collider#2d#game-engine#zlib#2d-game-engine

Built With

A
Azure Pipelines
S
SFML
G
GitHub Actions
f
fmt
C
Catch2
D
Docker
s
spdlog
L
Lua
C
C++

Links & Resources

Website

Included in

Game Engine Development1.3k
Auto-fetched 23 hours ago

Related Projects

imguiimgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Stars76,502
Forks12,072
Last commit1 day ago
C/C++C/C++

A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.

Stars73,638
Forks8,350
Last commit8 days ago
ProtoBufProtoBuf

Protocol Buffers - Google's data interchange format

Stars72,098
Forks16,305
Last commit21 hours ago
JSON for Modern C++JSON for Modern C++

JSON for Modern C++

Stars50,729
Forks7,513
Last commit1 day ago
Community-curated · Updated weekly · 100% open source

Found a gem we're missing?

Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.

Submit a projectStar on GitHub