Showing 35 of 359 projects
A browser-based utility for inspecting, visualizing, and reprojecting textures and environment maps for graphics programmers.
A first-person shooter game about taking a peaceful walk in a friendly world, built with Babylon.js.
React component wrapper for ArcGIS JS API 4.x SceneView to create 3D geographic scenes.
A Go port of glMatrix providing high-performance vector and matrix math operations for 3D graphics and simulations.
Ada binding for OpenGL and WebGL providing a unified interface for 2D/3D graphics across native and web platforms.
A Doom clone built with the Babylon.js JavaScript engine, featuring random world generation and sprite-based enemies.
A native JavaScript and WebGL reimplementation of Super Mario 64 with online multiplayer support.
A GPU-based height-field fluid simulation solver for GameMaker Studio 2.3+ with customizable visual effects.
An Ember component with additional lifecycle hooks for DOM-less scenarios like WebGL integration.
A WebGL 3D puzzle game where you organize cargo in space, inspired by Sokoban with 30 challenging levels.
A Babylon.js glTF loader extension for importing 3D models with rigid body physics information.
A decentralized first-person shooter game built with Unity and hosted on IPFS for play across planetary networks.
A high-performance, physics-based kinematic character controller for PlayCanvas with smooth movement, jumping, and slope handling.
A BabylonJS demo project for academic purposes showcasing 3D web graphics capabilities.
A debugger for visualizing cannon-es physics simulations within BabylonJS scenes.
A modern Angular wrapper for Rive animations using signals, zoneless architecture, and reactive state management.
A 3D soccer ball physics game built with Babylon.js for the February Challenge.
Angular libraries for declarative 3D graphics with Three.js and GSAP-powered scroll animations.
An augmented-reality WebXR animation of Chopin's "Winter Wind" Étude that creates a virtual piano portal on your wall.
A classic Breakout arcade game clone built with Babylon.js as a learning project.
A BabylonJS experiment creating a reusable 3D cone class with eyes and a full API for manipulation.
An Angular library for creating interactive 3D globe visualizations with animated arcs and rings using three.js.
A Web UI framework built with Ada and WebAssembly for creating interactive web applications.
A 3D endless runner game built with BabylonJS using WebGL and HTML5 technologies.
A Doom-style first-person shooter game built with Babylon.js game engine.
A simple 3D first-person shooter game built with BabylonJS following Clean Code principles.
A Babylon.js ragdoll robot simulation with Cannon.js physics and drag-and-drop interaction.
A web-based VR application for browsing and playing Spotify playlists using WebXR.
A demonstration of Babylon.js accessibility features with GUI animations for inclusive 3D web experiences.
A 3D Bomberman-style game built with Angular and Babylon.js for experimental game development.
An accessible Breakout clone using WebGL and Web Audio to demonstrate that visual games can be made accessible to blind users.
A Babylon.js template for building mixed reality experiences as part of a Microsoft Learn learning path inspired by Space Jam: A New Legacy.
A 3D Tetris game built with Babylon.js where players can move and rotate blocks on x, y, and z axes.
An Angular library for cropping 3D models (GLB/FBX) in the browser using Three.js with triangle-pruning and GLB export.
A 3D platform game demo built with Babylon.js and React, showcasing interactive web-based 3D gameplay.
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