Showing 36 of 131 projects
A fast, single-file similarity search and clustering engine for vectors and arbitrary objects with multi-language bindings.
High-quality image resizing in the browser using WebAssembly, web workers, and pure JavaScript.
An open-source runtime for building and deploying high-performance multiplayer games across web and desktop.
A modern spreadsheet engine written in Rust for programmatic spreadsheet manipulation across diverse environments.
A Rust front-end framework for creating fast and reliable web apps with an Elm-like architecture.
A Rust front-end framework for creating fast and reliable web apps with an Elm-like architecture.
A cross-platform, low-level audio input and output library written in pure Rust.
A compiler and runtime for BEAM languages (Erlang/Elixir) that targets WebAssembly and produces standalone executables.
A clean architecture solution template for Blazor WebAssembly 6.0 built with MudBlazor components.
Pre-configured Docker images with cross-compilation toolchains for building software across multiple architectures and platforms.
A hands-on workshop for learning Blazor by building a pizza ordering application with .NET 8.
A pure JavaScript OCR engine compiled from Ocrad via Emscripten for client-side text recognition in the browser.
FFmpeg compiled to JavaScript via Emscripten for in-browser video/audio processing.
A Rust library providing Web API bindings and seamless interoperability between Rust and JavaScript for client-side web development.
Official specification, reference interpreter, and test suite for the WebAssembly binary instruction format.
A reactive library for building web applications in Rust and WebAssembly, offering fine-grained reactivity without a virtual DOM.
A high-performance JavaScript server that runs Service Workers scripts compliant with the WinterCG specification.
A full-stack Todo application showcasing modern ASP.NET Core with Blazor WASM, Minimal APIs, and authentication.
A cross-platform 3D game engine written in Go, featuring OpenGL rendering, an integrated GUI, and spatial audio.
A Rust library that provides a SQL database engine with a parser, execution layer, and pluggable storage for structured and unstructured data.
Compiles Java bytecode to JavaScript, WebAssembly, and C for running Java applications in web browsers and other environments.
A modern multiplatform game engine for Kotlin, enabling game development for JVM, JS, WASM, iOS, and Desktop.
A graph-oriented live coding language and audio DSP library written in Rust for real-time music creation and audio development.
A lightweight, fast, full-text search engine for static websites, written in Rust and compiled to WebAssembly.
A SwiftUI-compatible framework for building browser apps with WebAssembly and native apps for other platforms.
A SwiftUI-compatible framework for building browser apps with WebAssembly and native apps for other platforms.
Open source C++ skeletal animation library and toolset for runtime character animation playback with a data-oriented design.
Open-source implementation of Apple's Combine framework for processing values over time across multiple platforms.
Open-source implementation of Apple's Combine framework for reactive programming, compatible with older Apple OSes and cross-platform.
A high-performance WebAssembly virtual machine designed for non-browser applications, leveraging LLVM for near-native speed.
A comprehensive SDK for building interoperable blockchains on the Polkadot network, including Substrate, FRAME, Cumulus, and XCM.
A GPU-accelerated, cross-platform C++ UI library with MVVM, data binding, and XML-based UI description.
Reference client implementation of the NEAR Protocol blockchain, enabling scalable, user-friendly decentralized applications.
A lightweight logging facade library for Rust that provides a unified API while allowing flexible backend implementations.
A header-only C++11 library for loading and saving glTF 2.0 assets, featuring a new C-centric v3 API for low-overhead performance.
A small, production-ready, reactive Haskell front-end framework for building interactive single-page web and mobile applications.
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