Showing 16 of 16 projects
A pure Rust library for demuxing media formats, reading metadata tags, and decoding audio codecs.
Arduino library for playing MOD, WAV, FLAC, MIDI, RTTTL, OGG/Opus, MP3, and AAC audio files on ESP8266, ESP32, and Raspberry Pi Pico via I2S DACs or software delta-sigma DAC.
Public domain, single-file audio decoding libraries for C/C++ supporting FLAC, MP3, and WAV.
A simple header-only C++ library for reading and writing WAV and AIFF audio files.
A lightweight, dependency-free Python library for reading metadata and images from various audio file formats.
A JavaScript library that records audio from Web Audio API nodes and encodes to WAV, Ogg Vorbis, or MP3 files.
A battle-tested Go library for encoding and decoding WAV audio files.
A modern C++ library for reading and writing audio streams with idiomatic STL integration.
A simple, open-source lossless audio codec with good compression ratios, written in C++.
A collection of cross-platform audio plugins for Xamarin and Windows applications.
An audio decoding and processing framework for ComputerCraft, supporting multiple formats and real-time streaming.
A Common Lisp library for lossless audio decoding with support for FLAC, WavPack, and OGG containers.
A sound synthesizer library implemented in Ada that generates music from WAV samples, supporting real-time and offline playback with high polyphony.
A command-line CD ripper that extracts audio, encodes it, and augments it with metadata from sources like MusicBrainz.
A Flash-based audio recorder that captures MP3 or WAV files locally and uploads them via HTTP POST or JavaScript callback.
Scala Native bindings for the libsndfile C library, enabling sampled sound manipulation from Scala.
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