Showing 12 of 12 projects
A pure Rust library for demuxing media formats, reading metadata tags, and decoding audio codecs.
An efficient video and audio loader for deep learning with hardware-accelerated decoding and smart shuffling.
A Rust audio playback library with a simple API, supporting multiple audio formats through optional decoders.
A minimalistic, single-header MP3 decoder library focused on small size, speed, and ISO conformance.
Public domain, single-file audio decoding libraries for C/C++ supporting FLAC, MP3, and WAV.
An Arduino library for ESP32 multi-core chips to play audio files and streams from SD card or network via I2S to external DACs/amplifiers.
Single-file C library for decoding MPEG1 video and MP2 audio with minimal dependencies.
An audio management library for SDL that decodes multiple formats, mixes audio, and provides DSP effects.
Go bindings for FFmpeg and libav with an idiomatic API, full test coverage, and mirrored examples.
Node.js native bindings to FFmpeg for asynchronous media processing via streams and promises.
A Go library for parsing AAC-LC and HE-AACv1 audio bitstreams from ADTS headers.
A Go wrapper for the minimp3 C library that provides fast, lightweight MP3 decoding capabilities.
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