Showing 3 of 3 projects
A visual GUI tool for packing and managing texture atlases for the libGDX game framework.
A high-efficiency 2D bin packing tool for creating texture atlases using the MaxRects algorithm with aggressive heuristics.
A Godot Engine module for runtime texture atlas creation, layering, and merging.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.