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A safe and rich Rust wrapper around the Vulkan graphics API, preventing invalid usage through compile-time and runtime checks.
A lightweight, cross-platform IDE for writing, debugging, and analyzing shaders with instant preview and plugin support.
A reference compiler front end for GLSL and ESSL, partial HLSL support, and a SPIR-V generator.
A tool and library for parsing, reflecting on, and converting SPIR-V shaders to high-level languages like GLSL, HLSL, and MSL.
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