Showing 21 of 21 projects
A simple and elegant open-source markdown editor focused on speed and usability, available for Linux, macOS, and Windows.
Original source code and binaries for MS-DOS versions 1.25, 2.0, and 4.0, released for historical reference.
A free, open-source monospaced typeface optimized for source code readability at common text sizes.
A Java API for generating .java source files programmatically, useful for annotation processing and code generation.
A reverse-engineered source code reconstruction of the 1996 game Diablo, serving as a modding and preservation base.
Open-source C++/SDL2 source code for the 2010 indie puzzle-platformer game VVVVVV.
Source code for the original 1989 Prince of Persia game written in 6502 assembly for Apple II.
A curated collection of free monospaced fonts for source code editors and terminals.
A curated collection of open-source games with source code available on GitHub, spanning multiple genres and platforms.
Open-source release of the classic Commander Keen in Keen Dreams game, originally developed for DOS with EGA/CGA graphics.
A metaprogramming library for analyzing and transforming Java source code via a well-designed AST.
Source code for the original Rogue Legacy game, built with the FNA framework.
A fast trigram-based text search engine optimized for source code with substring, regex, and boolean query support.
A grep-based source code auditing tool that finds potential security flaws using signature databases for multiple programming languages.
Official GPL source code release of System Shock for PowerPC Macintosh, enabling compilation and modification of the classic game.
Open-source release of the Star Wars Jedi Knight: Jedi Academy game engine source code under GPLv2.
Open-source release of the complete Star Wars Jedi Knight II: Jedi Outcast game engine source code.
Source code for the classic 1991 first-person shooter Catacomb 3-D, released under GPLv2.
A library for programmatic modification and evaluation of software across source code, assembly, and binary formats.
Source code for the classic 1991 DOS action game Catacomb, originally built with Borland Turbo Pascal 5.5.
Source code and build guide for the Starbound game, enabling custom modifications and development.
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