Showing 10 of 10 projects
A super-fast 3D framework for web applications and games, built on Three.js with a component-based architecture.
A super-fast 3D framework for web applications and games, built on top of Three.js.
A high-performance 3D graphics toolkit for real-time visualization, simulation, and virtual reality applications.
A WebGL graphic library for building scalable Web3D applications with modular architecture and high-quality rendering.
A lightweight, cross-platform 3D rendering and animation engine with a clean C++ architecture and C-style API.
A C++ engine and framework for building 2D games across iOS, Android, Windows, Linux, Mac, and web platforms.
A 3D graphics library for Ruby, heavily based on Three.js, enabling 3D scene creation and rendering.
A WebGL 3D engine library with a component-based node hierarchy and realistic rendering pipeline.
A LÖVE library for 3D rendering with scene graph support and glTF 2.0 asset loading.
A platform-independent 3D world editor built with Java, Kotlin, and libGDX for creating and rendering scenes in libGDX projects.
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