Showing 3 of 3 projects
A C++ module for creating real-time editable volumetric terrains in the Godot Engine 4.
A C++ 3D game engine ported to run in web browsers using JavaScript, WebGL, and WebAssembly via Emscripten.
A GDExtension terrain heightmap editor for Godot 4.5 featuring sculpting, texture painting, LOD, and MultiZones.
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