Showing 31 of 31 projects
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules, digitized from MIT Museum scans.
A collection of single-file public domain libraries for C/C++ covering graphics, audio, game development, and utilities.
A collection of single-file public domain libraries for C/C++ covering graphics, audio, game development, and utilities.
A curated list of single-file C/C++ libraries with minimal dependencies and permissive licenses.
A single-file C audio library for playback, capture, and processing with no external dependencies.
A small, portable C implementation of AES128/192/256 encryption supporting ECB, CBC, and CTR modes.
A reference implementation of a JSON package in Java for parsing, generating, and converting JSON documents.
A collection of succinct, public domain guides for common developer tasks and system administration.
A public domain, cross-platform, lock-free thread caching memory allocator with 16-byte alignment, implemented in C.
A collection of single-file public domain libraries for C/C++ development, covering graphics, utilities, and system programming.
Basic implementations of standard cryptography algorithms for educational and pragmatic purposes.
Public domain, single-file audio decoding libraries for C/C++ supporting FLAC, MP3, and WAV.
A single-file public domain math library for game and graphics programming with C/C++ support.
A simple, lightweight IDE specifically designed for Clojure and ClojureScript development.
A public domain curses library for DOS, OS/2, Windows console, X11, and SDL environments.
An asynchronous, crash-safe C++14 logger with intuitive API, design-by-contract checks, and custom sink support.
A single-header, public domain, short vector math library for C++ inspired by shading languages.
A complete version-controlled repository of the United States Code, exploring how Git-like tools could improve legislative transparency.
A curated list of works, resources, and tools that are in the public domain or released under uncopyright principles.
A public domain dataset containing metadata for 70,000 artworks and 3,500 artists from the Tate collection.
A single-file, unlicensed 3D game engine/framework written in C, featuring an integrated asset pipeline and cross-platform support.
A feature-complete, dependency-free JSON Web Token library for Go with secure API design.
A tiny, unlicensed 3D game engine written in C with C++ and Lua interfaces, emphasizing simplicity and embeddability.
A minimal, portable C implementation of Elliptic-Curve Diffie-Hellman for secure key exchange.
A small, public domain or Apache 2.0 licensed C++ JPEG compression and fuzzed low-RAM decompression codec.
An F# computation expression builder for writing System.Threading.Tasks with C# async/await-like syntax and behavior.
A single-header C/C++ library for high-performance animated GIF encoding with small file sizes and high visual quality.
A Scala cryptographic toolkit providing hash functions, signing, encoding, and authenticated data structures for secure applications.
A high-performance C++11 signal/slot implementation with minimal overhead and public domain licensing.
An extremely minimal Huffman encoder/decoder with zero library dependencies, designed for embedded systems.
A lightweight cross-platform entry point library for games, designed as a minimal alternative to SDL and GLFW.
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